DRL > Discussion
Running DoomRL on a PSP, in theory
Awebb:
Why trying to emulate an OS on PSP, when you can have a native linux wrapped in an eboot?
There is a PSP version of uClinux, including a toolchain, so you should be able to compile a lot of dependencies by yourself. It also uses an advanced on screen keyboard.
Kornel Kisielewicz:
Remember that the greatest impediment in porting DoomRL is the fact that it's written in FreePascal, not C++. As far as I know there's some fairly working cross-compiler for NDS, but I don't think there's one for the PSP.
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