Chaosforge Forum

  • April 25, 2024, 11:04
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: Crash  (Read 2059 times)

CyberShadow

  • Private
  • *
  • Offline Offline
  • Posts: 2
    • View Profile
Crash
« on: May 23, 2008, 06:37 »

The game was crashing for me time to time, so I added a "pause" at the end of the batch file.

Here's the error text:

An unhandled exception occurred at $77BD2237 :
EAccessViolation : Access violation
An unhandled exception occurred at $00000000 :
EAccessViolation : Access violation
  $00000000
  $0040DE18
  $00417D49
  $00407A14
  $00407CF9

Screenshot:


Version: Win32 v.0.9.8.10
Platform: Windows XP SP2

I think it has to do something with the music looping (I may have spotted a pattern of it crashing when the music is about to loop).
I hope you keep map files :)
Logged

CyberShadow

  • Private
  • *
  • Offline Offline
  • Posts: 2
    • View Profile
Re: Crash
« Reply #1 on: May 23, 2008, 19:14 »

Here's another one:

An unhandled exception occurred at $77BD2237 :
EAccessViolation : Access violation
An unhandled exception occurred at $00000000 :
EAccessViolation : Access violation
  $00000000
  $0040DE18
  $00417D49
  $00407A14
  $00407CF9
  $004019A0

Abnormal program termination! Please write down the above
to help get rid DoomRL of all those bugs! You only need




The DLL loaded at 0x77BD0000 is midimap.dll, so looks like Microsoft's MIDI mapper is crashing. Maybe you could just wrap all code that calls it in try/except blocks and ignore exceptions?
Logged
Pages: [1]