DoomRL > Bug Reports
bug: teleport on barrel [FIXED]
packrat:
My character seems to just have died (or rather eternally tormented) by doing the following experiment. Used a teleport, pushed a barrel to the teleport destination, and used a teleport again. "You feel yanked away! You feel yanked away! You feel yanked away! You feel yanked away! You feel yanked away!"
Malek Deneith:
It seems that you telefragged yourself xD
Anticheese:
Telefrag? No, He didint die - No frag.
More like TeleHell (Eternal torment, You cannot scream, There is no chance for you to get out.)
--
Some solutions would be to have the teleport to either:
A. Pick a random destination everytime (un-doomish)
B. If the destination is blocked, Search for the nearest tile that isint blocked
jake250:
If the destination is blocked, it should kill/destroy it.
Anticheese:
Owie, My brain is crowded with images of the marine materialising in the middle of the acid barrel..
Hmm, Has anyone tried seeing what happens when you put a barrel at the end of a teleporter in classic doom?
Navigation
[0] Message Index
[#] Next page
Go to full version