DRL > Requests For Features
"Are you sure you want to leave this level?"
ParaSait:
You see, I just did a DoomRL run, and I wanted to aim for a 100% kills. I almost accomplished it, I had 99% (I skipped 4 enemies >=[).
I don't know where this happened, but this gave me the idea to request a feature to make an option in Doomrl.ini that says "Are you sure you want to leave this level? You didn't kill all enemies yet!" when trying to leave a level when you're not "Relatively Safe" Yet.
TFoN:
I don't dislike the idea, but I think the way it is now you're forced to keep your eyes open, keeping you much more aware. I like it that way.
MaiZure:
--- Quote from: Mrazerty on August 22, 2008, 09:23 ---You see, I just did a DoomRL run, and I wanted to aim for a 100% kills. I almost accomplished it, I had 99% (I skipped 4 enemies >=[).
I don't know where this happened, but this gave me the idea to request a feature to make an option in Doomrl.ini that says "Are you sure you want to leave this level? You didn't kill all enemies yet!" when trying to leave a level when you're not "Relatively Safe" Yet.
--- End quote ---
I bet it was those 4 Cacos behind the wall in the Chained Court - I always missed those guys until I decided to blast all the walls out one day.
As to you're idea, I thought you could always tell by looking at the red/blue indicator at of the bottom corner of the screen.
ParaSait:
--- Quote from: MaiZure on August 22, 2008, 14:37 ---
--- Quote from: Mrazerty on August 22, 2008, 09:23 ---You see, I just did a DoomRL run, and I wanted to aim for a 100% kills. I almost accomplished it, I had 99% (I skipped 4 enemies >=[).
I don't know where this happened, but this gave me the idea to request a feature to make an option in Doomrl.ini that says "Are you sure you want to leave this level? You didn't kill all enemies yet!" when trying to leave a level when you're not "Relatively Safe" Yet.
--- End quote ---
I bet it was those 4 Cacos behind the wall in the Chained Court - I always missed those guys until I decided to blast all the walls out one day.
As to you're idea, I thought you could always tell by looking at the red/blue indicator at of the bottom corner of the screen.
--- End quote ---
Ooh of course, I remember now... stupid me X(
Normally I always kill them by blowing the wall with a rocket launcher, so I would only have to cross 2 lava spaces, but it was an AoMr game so...
ZZ:
Eh guys, you're reasons are simple! I had once played AoMr, killed not 100% enemies on level, got Berserk Pack to heal and accidently exited by a red exit. And it was to MORTUARY!!! On AoMr it is nearly impossible. This feature must be on every enter to special level, or stair on mortuary must be central.
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