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Gargulec
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CastlevaniaRL ?
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Topic: CastlevaniaRL ? (Read 13764 times)
Santiago Zapata
Temple Guardian
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First Lieutenant
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Posts: 236
Roguelike Developer
CastlevaniaRL ?
«
Reply #15 on:
February 25, 2006, 18:53 »
Well yes, I personally prefer to only release when it is worth it, perhaps i must have released it as 1.2, as the game itself is much more enjoyable and stable.
I hope to see a YAVP soon ;)
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Slash
(Castlevania, Metroid, Drash, ZeldaRL)
Temple of The Roguelike
Slashie.net
Anticheese
Lieutenant Colonel
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Posts: 483
CastlevaniaRL ?
«
Reply #16 on:
February 25, 2006, 21:26 »
Personally I didint know what to do in the forest area, I got the general idea that the townsfools..err I meant townsfolk turn into zombies at night..
But I couldent find an exit in the forest..
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Santiago Zapata
Temple Guardian
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First Lieutenant
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Posts: 236
Roguelike Developer
CastlevaniaRL ?
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Reply #17 on:
February 25, 2006, 21:28 »
As one of the townfools says... the castle is just east of the town :p
And no, they dont turn into zombies... ;)
But well, this be no place to discuss the game, else we may cause the anger of the Kornel ;p please place your comments at the game website ;)
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Slash
(Castlevania, Metroid, Drash, ZeldaRL)
Temple of The Roguelike
Slashie.net
Anticheese
Lieutenant Colonel
Offline
Posts: 483
CastlevaniaRL ?
«
Reply #18 on:
February 25, 2006, 23:27 »
Quoting: Santiago Zapata
the castle is just east of the town
As Homer would say: "D'Oh!"
--
I've found a bug in CRL
When there are multiple immediate pickup items on the same tile (I.E Bag of gold and an invis potion) only one will be picked up at a time
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Santiago Zapata
Temple Guardian
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First Lieutenant
Offline
Posts: 236
Roguelike Developer
CastlevaniaRL ?
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Reply #19 on:
March 02, 2006, 13:41 »
Hmmm... this is not supposed to happen ...
BugReport 68 Created
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Slash
(Castlevania, Metroid, Drash, ZeldaRL)
Temple of The Roguelike
Slashie.net
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Chaosforge Forum
»
General
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Off Topic
(Moderator:
Gargulec
) »
CastlevaniaRL ?