DoomRL > Requests For Features

Level Type additions

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Obscillesk:
Well think about it, how hard is a maze that you can demolish the walls of?

Toss a couple of imps in there and that maze quickle becomes a bunch of scattered corridors

jake250:
Destroyable walls make the maze nothing but obstacle to break through with your rocket. If the walls can't be destroyed, then it gives the maze a goal in itself.

vdeogmer:
And how about the maze being unmapped?

LAN fan:
Being unmapped as in the walls disappear when they're no longer in sight?  That could be very interesting, but perhaps make computer maps drop after all the enemies are cleared - otherwise some people might get stuck on it for too long (since you can only save and close the game when you're on the stairs).  You'll need quite a few maps, though.  So long as they can't be picked up it shouldn't be exploitable.

Kornel Kisielewicz:
I'm afraid that might drasticaly reduce the pace of the game and get boring :-(

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