General > Forum

Looking to make a Rogue like system for game maker system

(1/3) > >>

PrivateFC-barnEbiss:
Anyone interested in helping me make a Rogue like system using the game maker system?
 I would like to make a system for the game maker engine that keeps the game play area the text based classic system.
But allow for graphical interface for inventor and click clickable buttons for porting to a tablet PC.
And would allow for mod able skinning of interface and other options
More about the system I am looking into using
http://en.wikipedia.org/wiki/Game_Maker

Anyone maybe would like to help?

Cyber Killer:
window$ only.... sorry. nowadays software should be written in a way that allows it to run on multiple systems or at least to be easily portable.

PrivateFC-barnEbiss:
Actuly the game maker system can run on linux and mac from what I have been reading on google.

I was doing some research into the game maker system and I found this guy had made a very basic rogue type game  can be seen here.

Forum thread
http://gmc.yoyogames.com/index.php?showtopic=168987&hl=rogue+like

And download for the guys example
http://www.64digits.com/users/gamehawk/RogueDemo.zip

His system is basic also his virsion is real time instead of turn based so having a turn based or real time system that could be select at the start of a game would be easy.

rekenne:
It runs on Linux via WINE, which is a kludge answer.
And the OSX version is still in development ... And was supposed to have been out 4 months ago.

Really, this probably isn't an ideal way to develop a roguelike

PrivateFC-barnEbiss:
well I was looking into game maker becouse it was a easy to use system to setup and script stuff in.
Unless someone wanted to try coding a core engine from scratch that allowed for for a graphical interface and buttons for actions but keeping the game play area text game play.

Navigation

[0] Message Index

[#] Next page

Go to full version