Hello, all,
I finally started a relatively successful (so far) Ultra-Violence game, with TaN(2), SoB(2) and EE(2). I have Grammaton Cleric Beretta in my possession, along with chaingun and plasma rifle, but no rocket launcher. So now I'm trying to plan my further development. Here are some of the ideas for the next few levels:
1) Cat(2)->IM(2) or HR(2) - for shooting from afar and surviving those who do come close;
2) Cat(2)->SoG(2) - use Beretta in single shot mode and hope for enough knockback to keep them at bay. This worked for me with a blaster in an AoP game (see my Post-Mortem from Dec 9, 2008) even without SoB, and Beretta is stronger than Blaster in single shot. However, Blaster fires quicker and does not need reloading, so it's not a fully fair comparison. On the other hand, enhanced tactical capabilities with Beretta are impressive;
3) TH(2)->Cat(2) - to maximize damage-dealing with chaingun and semi-auto/auto modes of Beretta. Will need a couple of levels in Reloader, though...
Any other ideas? I'm trying to finish UV (one of the requirements for Colonel, plus would be a HUGE ego booster!). Which levels to skip and which to pick? I still don't have a rocket launcher (did not dare to fight Barons on the Arena), but hope to find it before the Wall...
Thanks in advance for any suggestions,
Zarin.
EDIT: (correction) the game with the Blaster was AoP/HNTR rather than HMP.