DRL > Requests For Features
Ideas for Implementing Spider Mastermind
LockeCarnelia:
Here is my idea for handling the Spider Mastermind.
The way I see it, the way to effectively inspire the same amount of sheer terror that it inspired in the original Doom is to make it fire 12 shots of 1d6. Yes, that means it can effectively, if lucky, kill you in one shot. I don't think that's unbalanced, really, because it's supposed to be slightly less dominating than the Cyberdemon, or, depending on your outlook, more dominating.
Obviously, it'd have unlimited ammo.
To allow for victory, it'd be knocked back very easily, to simulate how easy it flinched in the original game.
This is just my kinda brainstorming ideas.
I'm sorry if this is already slated for release.
ParaSait:
It could kill you in 1 turn? Holy crap, wouldn't that be very frustrating if the RNG doesn't like you for a moment? o_O
Two or three turns maybe, OK...
Oh and hasn't someone noticed yet that in Original Doom, Spidie wields TWO guns, not only a plasma rifle but also a very rapid shotgun.
My image of Spidie in DoomRL would be just a buffed up arachnotron with lots of HP, plus a rapid shotgun.
BTW, speaking of unlimited ammo, does Cyberdemon have infinite rockets? And if not, how many exactly?
Blade:
--- Quote from: Mrazerty on December 21, 2008, 12:40 ---It could kill you in 1 turn? Holy crap, wouldn't that be very frustrating if the RNG doesn't like you for a moment? o_O
Two or three turns maybe, OK...
--- End quote ---
Instakill is not ok. Spider Mastermind in Original Doom had not so fast attack speed (slightly less than the chaingunner), but he dealt more damage per hit.
--- Quote from: Mrazerty on December 21, 2008, 12:40 ---Oh and hasn't someone noticed yet that in Original Doom, Spidie wields TWO guns, not only a plasma rifle but also a very rapid shotgun.
--- End quote ---
He had no plasma gun, nor shotgun. He had only one, but very large chaingun. You can trust me.
skarczew:
--- Quote from: Blade on December 21, 2008, 17:04 ---He had no plasma gun, nor shotgun. He had only one, but very large chaingun. You can trust me.
--- End quote ---
Blade is 100% right.
Very large, bad and HPish. And I do not think he should be able to be pushed back almost at all.
One more thing: from what I remember, his cannon was that powerful, that it was not possible to stand next to him when he fired. It simply pushed you away from him.
Btw, there was one episode in which there were Cyberdemon and Spiderdemon in the same big room. With a bit of luck you could make them shot each other. Cyberdemon was usually winning this battle.
rekenne:
Yeah, 12 d6 is pretty powerful. Like, way too powerful. Even with blue armor, that's going to shred your armor and deal 24 damage, average, if all the shots hit. That's almost half your HP. Of course, with TaN or SoB, that's going to drop. Still, dear lord.
Navigation
[0] Message Index
[#] Next page
Go to full version