DRL > Discussion
I could have swore I saw a chart of chance to hit based on accuracy and distance
Blade:
That was post of Malek, and and it had an attachment of shotguns chart. Type in "search" something like that.
rekenne:
Aha!
Thank you. This chart is pure, pure sexiness.
LockeCarnelia:
Might wanna put up a link to it here, maybe make it a sticky for the chart.
Kornel Kisielewicz:
Shotguns
Damage := Max( Roll * (1.0 - Reduce * Max( 1, DistanceToTarget )), 1 );
Reduce values for common shotguns:
Normal 0.07
Double 0.1
Assault 0.05
ToHit:
ToHit := Item.ToHit;
if target is running then Decrement ToHit by 4
if (SpecialRoll( 10 + toHit - (distanceToTarget div 3 ) + iToHit) >= 0) then Target is hit.
Special Roll is :
function Roll( Value );
begin
DieRoll := Dice(3,6);
case DieRoll of
3 : Exit(30);
4 : Exit(20);
17 : Exit(-20);
18 : Exit(-30);
end;
Roll := Value - DieRoll;
end;
Yeah, simple ;]
rekenne:
GASP!
It is SACRED CODE!
I am not worthy! I AM NOT WORTHY!
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version