DRL > Discussion

I could have swore I saw a chart of chance to hit based on accuracy and distance

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Blade:
That was post of Malek, and and it had an attachment of shotguns chart. Type in "search" something like that.

rekenne:
Aha!
Thank you. This chart is pure, pure sexiness.

LockeCarnelia:
Might wanna put up a link to it here, maybe make it a sticky for the chart.

Kornel Kisielewicz:
Shotguns

Damage := Max( Roll * (1.0 - Reduce * Max( 1, DistanceToTarget )), 1 );

Reduce values for common shotguns:
Normal 0.07
Double 0.1
Assault 0.05

ToHit:

ToHit := Item.ToHit;
if target is running then Decrement ToHit by 4
if (SpecialRoll( 10 + toHit - (distanceToTarget div 3 ) + iToHit) >= 0) then Target is hit.

Special Roll is :
function Roll( Value );
begin
  DieRoll := Dice(3,6);
  case DieRoll of
      3 : Exit(30);
      4 : Exit(20);
     17 : Exit(-20);
     18 : Exit(-30);
  end;
  Roll := Value - DieRoll;
end;

Yeah, simple ;]

rekenne:
GASP!
It is SACRED CODE!
I am not worthy! I AM NOT WORTHY!

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