DRL > Requests For Features
Rocketman trait!
Darkwaterotter:
defiantly i don't know about the rocket jumping idea but the splash damage idea is a good one
myuzinn:
I made a suggestion once before about blast-jumping, be it from rocket explosions or acid balls or whatever else. The idea is that you get propelled roughly in the same direction you were moving the previous turn and eliminate some of the damage incurred, intended for AoB players who need to close fast. The problem was that I felt it didn't effectively do anything that HellRunner doesn't already do, and HR does it better, since it minimises damage from all projectiles (not just blasts), and improves speed constantly not just when blasted.
Kornel Kisielewicz:
Kinda funny, rocket jumping is already in the current beta, so expect to see it soon :)
rekenne:
... Ohrly.
Why isn't it on the betas board!? I want a beta to rip into!
Kornel Kisielewicz:
Soon, have patience, dear friend ;)
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