Chaosforge Forum

  • April 27, 2024, 08:27
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: 1 ... 8 9 [10]

Author Topic: Proposed Feature - Challenge Modes  (Read 53947 times)

Anticheese

  • Lieutenant Colonel
  • *
  • Offline Offline
  • Posts: 483
    • View Profile
Proposed Feature - Challenge Modes
« Reply #135 on: April 10, 2006, 05:52 »

When you consider that your average monster roar is 2-5KB and that little picitures like that are readily avaliable, Kornel would be looking at two hours work tops.

The way that this affects gameplay is to make people disbelieve they are in danger.

Y'know, Like the people who grab half a steak and try to hand-feed the lion saying "Here kitty kitty!"

And plus its funny.

"Here lies a brave Marine, Died while trying to hug a Hell Knight"
Logged

JimmyJ

  • Major
  • *
  • Offline Offline
  • Posts: 324
  • Integrated Circuit
    • View Profile
Proposed Feature - Challenge Modes
« Reply #136 on: April 11, 2006, 02:01 »

Although obviously, it wouldn't be CALLED a Hell Knight.
Logged
Howdy.

Anticheese

  • Lieutenant Colonel
  • *
  • Offline Offline
  • Posts: 483
    • View Profile
Proposed Feature - Challenge Modes
« Reply #137 on: April 12, 2006, 10:44 »

True.

I know this suggestion seems kind of useless, But its a REAL handicap.

And for those of you who think its a stupid idea and I am leaning towards your idea, A quote from the Darwin awards would be in order.

Quoting: Darwin award #1 for 2002

"It seemed a good idea at the time..." -The grave of a man who straped a JATO unit underneath his car.
Logged
Pages: 1 ... 8 9 [10]