DRL > Discussion
Sensing Levers
myuzinn:
I have a method to using levers.
1) Don't pull them if there are nearby barrels that can't be moved out of the way. If the room is small, make sure to check outside of it too.
2) Don't pull them unless the walk to outside the room only goes through 1 in-room tile at the maximum. If the lever is near a wall, try to arrange barrel or rocket explosions such that you destroy part of the wall to allow quick escape without destroying the lever.
Obviously, if you have a spare envirokit you can ignore 2), and with invul you can ignore both.
I miss out on a bunch of levers, but the levers I do pull almost never kill me.
Zi:
--- Quote from: myuzinn on January 23, 2009, 23:16 ---I have a method to using levers.
1) Don't pull them if there are nearby barrels that can't be moved out of the way. If the room is small, make sure to check outside of it too.
2) Don't pull them unless the walk to outside the room only goes through 1 in-room tile at the maximum. If the lever is near a wall, try to arrange barrel or rocket explosions such that you destroy part of the wall to allow quick escape without destroying the lever.
Obviously, if you have a spare envirokit you can ignore 2), and with invul you can ignore both.
I miss out on a bunch of levers, but the levers I do pull almost never kill me.
--- End quote ---
I really should stop pulling on levers in the middle of rooms...it's just too tempting!
ParaSait:
--- Quote from: Zi on January 25, 2009, 12:14 ---I really should stop pulling on levers in the middle of rooms...it's just too tempting!
--- End quote ---
Lol, same here!
It's like gambling; Once you start, you can't stop XD
(... Unless you pull an instant death lever =D)
metroidRL:
i always, (in level 2-5) pull lerver's with lava (i have bad luck with levers)
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