DRL > Requests For Features

New unique items

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Aki:
Sounds good.

How "unique" would it be though?

Passionario:

--- Quote from: Vestin on September 24, 2009, 04:39 ---To be balanced, it should have 3 charges, up the health to 200% and permanently remove a single HP, IMO.
You know... A portable supercharge with a drawback.

--- End quote ---
I was thinking of something like 'restores health to 100%, drains 1 HP on first use, 2 HP on second, etc.'
No charges required, apart from your MaxHP.

(Too harsh? Maybe, but remember that it's a medikit, which means that it also resets your cautious/tired mode on demand)

oohhboy:
I would favor a "Stimpack" that raises your HP to 200% but you lose 200% (maybe 250%) health over time and it can kill you. It's a stimpack. It doesn't heal you, but lets you keep going until you can find some real medical attention.

Psion:
Chaos Blaster - Weapon.  Fires a random amount of projectiles with random damage, accuracy, and area of effect.  Uses a random amount of energy when fired.  Projectiles and explosions tend to be in rainbow colors.

Icon of Chaos - Usable Item.  Reusable.  Everytime you use the icon it acts as if you had just pulled a random type of lever.

Freeze Ray - Weapon.  Deals no damage but freezes the target in place for a certain amount of time.  Unique enemies are immune.  Uses Energy.

Delayed Blast BFG - Weapon.  Fires a BFG shot that hovers in the target square for a certain amount of time before exploding.  Deals much more damage but can hurt you as well.

Fanta Hege:
Few other ideas from good old Hexen;

Fléchette. "Not drinkable"
Special little item that has a varying effect depending on your traits.
I'm not excatly sure what traits would cause it to do what I'm thinking it would have three effects;
Able to be made into a small pool of acid
Left there like a barrel, would explode after a while or on hit
Thrown like a grenade.

Damage would be similiar to a rocket launcher on thrown or barreled.
On pick up it would be a stack of 10 or so.


Chaos Device.

When used on an enemy/enemies it will teleport it/them randomly like it/they would've used a phase device.
Good if you're confronting an enemy on low health you wouldn't want to run into.

On pick up it would be a stack of 10 or so aswell.

Icon of Defender. "No time for chess"

Like a portable invulnerability, however, when you use it saps some of your life or max health. It also vanishes on use and doesnt last as long as a normal invulnerability.


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