DRL > Requests For Features
New unique items
Aki:
Sounds good.
How "unique" would it be though?
Passionario:
--- Quote from: Vestin on September 24, 2009, 04:39 ---To be balanced, it should have 3 charges, up the health to 200% and permanently remove a single HP, IMO.
You know... A portable supercharge with a drawback.
--- End quote ---
I was thinking of something like 'restores health to 100%, drains 1 HP on first use, 2 HP on second, etc.'
No charges required, apart from your MaxHP.
(Too harsh? Maybe, but remember that it's a medikit, which means that it also resets your cautious/tired mode on demand)
oohhboy:
I would favor a "Stimpack" that raises your HP to 200% but you lose 200% (maybe 250%) health over time and it can kill you. It's a stimpack. It doesn't heal you, but lets you keep going until you can find some real medical attention.
Psion:
Chaos Blaster - Weapon. Fires a random amount of projectiles with random damage, accuracy, and area of effect. Uses a random amount of energy when fired. Projectiles and explosions tend to be in rainbow colors.
Icon of Chaos - Usable Item. Reusable. Everytime you use the icon it acts as if you had just pulled a random type of lever.
Freeze Ray - Weapon. Deals no damage but freezes the target in place for a certain amount of time. Unique enemies are immune. Uses Energy.
Delayed Blast BFG - Weapon. Fires a BFG shot that hovers in the target square for a certain amount of time before exploding. Deals much more damage but can hurt you as well.
Fanta Hege:
Few other ideas from good old Hexen;
Fléchette. "Not drinkable"
Special little item that has a varying effect depending on your traits.
I'm not excatly sure what traits would cause it to do what I'm thinking it would have three effects;
Able to be made into a small pool of acid
Left there like a barrel, would explode after a while or on hit
Thrown like a grenade.
Damage would be similiar to a rocket launcher on thrown or barreled.
On pick up it would be a stack of 10 or so.
Chaos Device.
When used on an enemy/enemies it will teleport it/them randomly like it/they would've used a phase device.
Good if you're confronting an enemy on low health you wouldn't want to run into.
On pick up it would be a stack of 10 or so aswell.
Icon of Defender. "No time for chess"
Like a portable invulnerability, however, when you use it saps some of your life or max health. It also vanishes on use and doesnt last as long as a normal invulnerability.
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