DRL > Requests For Features

New unique items

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Frankosity:

--- Quote from: drugon on December 24, 2009, 04:59 ---I have a suggestion about difficulty level and uniques. Maybe in AoB, AoM and AoSh suitable unique weapons should meet more often on easier difficulties? More melee weapons (less other weapons) in AoB, more pistols (less other weapons) on AoM, more shotguns (less other weapons) on AoSh. Cause I played AoSh about 10-15 times and didn't find any unique shotguns (well, I didn't find them yet at all), but found minigun two times.

--- End quote ---

Wouldn't really be a challenge if the game made it so your restrictions weren't really restrictive at all.

drugon:
Frankosity
Even on easier difficulties?

Frankosity:
The very point of a challenge is to restrict or hinder a player in some way, making it harder than a normal game. Altering loot tables to give challenge players an easier time contradicts the point of even undertaking the challenge in the first place.

drugon:
Frankosity
 It's just a question of numbers. This could be balanced. I just don't see a reason of giving to player absolutely useless uniques.

Frankosity:
I'm not sure you're getting the point.

The point of a random loot table is that it's up to chance whether you'll get something useful or not. Part of the difficulty in a weapon-restrictive Challenge is that all but a single class of weaponry is unavailable to you. This is a vital aspect of the challenge. Messing around with loot tables so a weapon-restricted challenge player is more likely to get their respective Win Button would be missing the point womewhat.

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