DRL > Requests For Features
New unique items
drugon:
Frankosity
But don't you think, that challenge for now is more random because of that? Just as I said earlier, if you find another minigun, this will be useless. But if you get Pancor Jackhammer...
Frankosity:
Of course it's random. That's the point.
bfg9001:
Although it's gone off topic somewhat, I'm gonna' have to agree with Frankosity on this one. Just because you're playing a weapon-based challenge it shouldn't be more likely that you'll find that type of unique. It's balanced the way it is.
Madtrixr:
Look, drugon.
It is a roguelike game.
Roguelikes are random.
If you get a unique that doesn't fit your challenge, tough. You just press on and hope for better luck.
At first glance, it seems like a great idea, but it might make it TOO easy, and if I say it's too easy, it might be too easy. (that's starting to become less true with time though.)
drugon:
Well, uniques are rear things. So it can be that you won't find anything sometimes. As I said earlier, challenge can safe it difficulty, if uniques will be rarer while play it. On the other hand, current situation don't seems to me irrational. Cause, I think, one of the main feature of roguelikes is sneer of the player. "Alright, this AoSh I will definitely find Jackhammer or Assault Shotgun. OK, there is something really valuable here. Oh, come on baby, come on!.. F**k, F**K! Minigun! AGAIN!!!". ^_^
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