DRL > Requests For Features
New unique items
bfg9001:
Returning to the matter at hand...
I think an interesting addition to the uniques would be the Bolter type weapons from Warhammer 40K. They're fully automatic and fire armor-piercing mini-rockets that explode within the target. Better still would be the "Storm Bolter," a double-barreled fully automatic variant.
It'd be a pain in the ass to balance these sorts of weapons, and would seem somewhat out of place in the game, but it'd be pretty cool to try chain-fire with a massive attack of miniature exploding rockets :)
drugon:
New type of ammo for bolter?
AoM. Third Minigun... /me hysterically laughing
Same run. Later. Assault Shotgun. >_<
metroidRL:
The poweup crate (Exotic)
appareance: ^
it has a random power up inside but also have very bad stuff if you are a bad luck guy
List of powerups found in the crate:
Speed upgrade: your speed is increased by 5% (uncommon)
Firepower upgrade: All your currently weilded (also applies the weapon in prepared slot) weapons get a upgrade of its damage (Ex: 2d4 upgrade to 2d5) (very uncommon)
Chemical proof: you are now invulnerable to acid (it dissapear after go to the next level) (common)
Fire proof: like the chemical proof but now protects you from the lava (common)
Iron curtain: you get an invulnerability globe (uncommon)
Armour upgraded: All your current weilded armor and boots gets a protection upgrade. (uncommon)
BFG9000 crate: Extremely rare... you get a BFG9k
Kamikaze crate: you get a thermonuclear bomb attached in your body... if you die the thermie explodes in the current level that you are in and there is no time limit so don't worry :P. (very uncommon)
And now the bad stuff:
Bomb crate: The crate explodes and you get 25 hp damage (also applies to every enemie who gets caught in the explosion) (very uncommon)
Biohazard crate: The crate explodes and release a very large pool of acid... deals 8-13 damage. (the explosion not the acid) (common)
Firestorm crate: Like the biohazard one but this release lava.... the explosion deals 13-17 damage. (uncommon)
Tavana:
Regarding the questions recently about new ammunition, I'm hesitant myself. While it technically wouldn't be hard to code in, having specialized ammo for just one weapon is folly if you actually want to use it. Unless it comes with a clip of 30, and each kill with that weapon is a guaranteed ammo drop.
Personally, I would prefer to think about using TWO ammo sources already in the game instead of adding another.
thelaptop:
--- Quote from: Tavana on December 30, 2009, 13:54 ---Personally, I would prefer to think about using TWO ammo sources already in the game instead of adding another.
--- End quote ---
WK + 10mm + Rockets = Cluster rocket?
Sounds strangely like a horadric cube recipe to me...
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version