DRL > Requests For Features
New unique items
GenTechJ:
--- Quote from: UnderAPaleGreySky on March 14, 2010, 21:20 ---Someday, I'm gonna go through some of this thread, pull out a few and bodge them up in the sandbox. :P
--- End quote ---
Same, there's some nice uniques in here.
EDIT: Kornel, or anyone who's messed with sandbox mode more than I have, is it possible to have "bouncing" weapons? So I can make grenades and grenade launchers work (semi-)properly?
yaflhdztioxo:
I don't think so. If anyone can figure out a way to bounce projectiles they would make a lot of people happy.
Madtrixr:
--- Quote from: raekuul on March 09, 2010, 15:44 ---On the one hand, radioactivity does not work that way. On the other hand, more consumables!
--- End quote ---
It does in TF2...Bonk is the best way to piss a heavy off, or probably survive a turret.
SirReginaldBathwater:
Necronomicon
One-use item, probably either
-drains the life from all nearby monsters and heals you up to 300%, which will decay as normal, down to 200% for Badass.
-draws power from all corpses on the level, and heals you the same way, or possibly makes you invulnerable (mortuary anyone?)
Since the Butcher's Cleaver is in there...
Hellforge Hammer
\
Damage - 15d4
Inventory description - The hammer of Hephaestus, said to shatter the very soul of evil.
Pickup - The power of hell flows into your hands.
Acc - + 6
Firespeed 1.8s
Normal fire - smash a foe with the hammer
Alt-Fire - Shatter the very earth! Aim it like a normal weapon, causes damage (less than attack) in a line, and turns the tiles struck into lava, including walls, tires you out.
Found in a unique level perhaps, the Hellforge - You must defeat Hephastus (a powerful melee-baron), and can choose to either shatter the hellstone *, and gain some random loot, mostly upgrade kits (for non-melee chars) or keep the hammer.
BEEF:
Thought there should be a second chaingun-based weapon, so harrup:
Flechette Gun
Exotic weapon
Description: Death by a thousand needles.
Damage: 1d3x9 (1d3x3)x3
Damage type: Physical
Accuracy: +3
Clip: 30 x 10 mm ammo
Firetime: 1 second
Reload time: 2.0 seconds
Alt-Fire: Chainfire
Special: Fires 3 shots for every bullet consumed. Each level of Triggerhappy increases the number of shots fired by 3, Firestorm mod by 6. Each bullet does damage three times, as indicated in Damage.
Pretty weak without Son of a Bitch, and even with that maxed out revenants and the Cyberdemon will be tough to crack. On the other hand, enemies with less than 4 armor will take wicked amounts of damage, especially if you power mod it.
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