DRL > Requests For Features

New unique items

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ZZ:
The EGRR (Enhanced Gamma-Radiation Rifle)
Unique Rifle
Damage: 4d5, ignores armor;
Acc: +4;
ClipSize: 24 cells, 3 per shot;
Description: "They've found the way to kill enemy while not harming self."
Special: Bullets fly through wals.
AltFire: N/A;
AltReload: Explodes the weapon, killing everything in the small radius, like the nuke.

We all hope that this won't hurt the user. The radioactive element is supposedly is inside the gun, and there is enough of it for the energy to be the only issue.

Deathwind:
The fire through walls thing is good but I think that a radiation weapon should function as a directional burst, ignoring accuracy and having drop off for distance, not a machine gun like volley. I'd say shotgun spread with double shotgun drop off for initial tests and adjust from there.

I'm honestly shocked no one has come up with grenades yet, they could be found in packs of 4-5, throw like knives and 2-3 seconds later explode with radius 2.

thelaptop:

--- Quote from: Deathwind on January 10, 2011, 23:47 ---I'm honestly shocked no one has come up with grenades yet, they could be found in packs of 4-5, throw like knives and 2-3 seconds later explode with radius 2.

--- End quote ---
I think that grenades have been suggested, but the mechanics of how to implement it in the context of a rogue-like have not been fully explored.

But since we have asynchronous display updates, I can foresee this as being a possibility.

Shoop da Whoop:
Neutron Bomb
""50 kilotons". And how much in BFG's?"

Before use: %
After use: 0

Sister (perhaps, elder) of Thermonuclear Bomb. Destroys everything living (and undead), but leaves all the items, walls and stuff. Same 5000 damage, but more careful. So, needs to be more rare.

metroidRL:
Lucky Shotgun
You'll need some serious luck to use this

Acc: ignored
Damage: (1d7)x7 (average: 28 damage)
Icon: {
Clip size:7
Alt reload: full reload.
Alt fire: "N/A".

Description:"Do you dare to use this weapon? If you are lucky you could deal massive damage, if not.... well......"

Its time for luck-based weapons.

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