DRL > Requests For Features

New unique items

<< < (12/171) > >>

Frankosity:
What about the Soul Cube from Doom 3? I know 3 was pretty bad as far as the Doom legacy's concerned, but it could shape up to be an interesting unique weapon, and could even be the reward for a unique level.

It could be a usable inventory like the Hell Staff, and function similiarly: when you use it, it causes damage to a single enemy, the same amount of which is given to you as health, although not over their (or even your, as in 100%) maximum. If it had a damage rating of, say, 5d5, it could potentially kill or at least injure most enemies up to the late-game, and potentially heal you a full half of your maximum health, making it good for sketchy situations. And like the Hell Staff, it makes you Tired on use, to prevent abuse.

Melon:

--- Quote from: Frankosity on April 26, 2009, 09:56 ---What about the Soul Cube from Doom 3? I know 3 was pretty bad as far as the Doom legacy's concerned, but it could shape up to be an interesting unique weapon, and could even be the reward for a unique level.

It could be a usable inventory like the Hell Staff, and function similiarly: when you use it, it causes damage to a single enemy, the same amount of which is given to you as health, although not over their (or even your, as in 100%) maximum. If it had a damage rating of, say, 5d5, it could potentially kill or at least injure most enemies up to the late-game, and potentially heal you a full half of your maximum health, making it good for sketchy situations.

--- End quote ---

It would be funnier if the energy from the killed enemy could be caught by another enemy. Imagine kiiling arch-ville with the soul cube and the arachnotron that gains health and speed from that kill?

Kornel Kisielewicz:
Soul Cube = No.

I have that strange feeling I've answered that question at least a dozen times :>

Frankosity:
I didn't know it'd been suggested before, sorry! :x

Thomas:
I asked first! :V

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version