DRL > Requests For Features

New unique items

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Deathwind:
The Carnage "Shotgun" has always been and will always be a misnamed rocket launcher. There is no reason this should use shells or even exist in doomrl as we have actual rocket launchers.

Ander Hammer:

--- Quote from: Deathwind on March 02, 2011, 01:36 ---The Carnage "Shotgun" has always been and will always be a misnamed rocket launcher. There is no reason this should use shells or even exist in doomrl as we have actual rocket launchers.

--- End quote ---

You keep acting as if it's a bad idea to suggest crazy uniques from other media that would be interesting.

That said, it probably should be kinda crappy to offset the fact it's a shotgun that shoots rockets, and it was crap in Borderlands.

raekuul:
Just so it's on the record: I've been fiddling with making Shotguns that shoot projectile type Fire, and it's not possible as of 0.9.9.3a to make a shotgun that doesn't

A) Use Shells and Shrapnel damage
B) Use a cone type (Normal, Double, Assault are the cone types - Double has wider spread but sharper dropoff, while assault has narrower spread but less dramatic dropoff)

By comparison, hacking a pistol can give you a rocket launcher that wipes out the screen, a BFG that only uses one ammo, a chaingun that effectively fires rockets, or a plasma rifle that only shoots one 10mm bullet. I still haven't figured out how to make them load different types of ammunition.

In short: On an AoSh game, the Carnage Shotgun would still be a P-Class weapon, and therefore disallowed.

thelaptop:
Urgh... Angel of Shotgunnery is AoSh.

>.<

Someone needs to fix the Wiki for that also...

Nameless:

--- Quote from: Ander Hammer on March 02, 2011, 03:30 ---You keep acting as if it's a bad idea to suggest crazy uniques from other media that would be interesting.

--- End quote ---
Hey you cheater, you linked the Anti-Freak Jackal twice! :o

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