DRL > Requests For Features

New unique items

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Jovian:
I'm not up on the statistics of the weaponry, so I'll just post some cool (or "cool") sounding stuff.

Cain's Club
The very weapon used in the first murder.
"Let's go out to the field..."

Good Samaritan
Based on the massive revolver of Hellboy, it would be some kind of sawn-off shotgun-revolver hybrid. As far as cross-overs go at least it fits in with the scenery!
"With this in your right hand, you'll bring doom!" - Hang on, are these all first person? Ha ha.

Shit-Kicking Boots
Steel toe-capped boots. Adds a knock-back attack of kicking to your repertoire of death.
"Comfy!"

Helm of Hades
Allows invisibility at some balanced level, say perfect invisibility while standing still, seventy five percent change of being seen while moving, fifty percent chance of being seen whilst attacking.
"How sophisticated do you have to be to make such a classy, invisible, helmet?"

Matter Cannon
Shove whatever crap you find into it, fire extra heavy cannon balls. Simple.
"Take matters into your own hands!"

Martian Sidewinder
An ancient rifle that fires plasma slugs that bounces off walls.
"Martians musta been interesting guys."

Martian Eradicator
An ancient plasma chaingun that fires through walls, causing radiation poisoning in yourself and foes alike.
"I bet this thing came with a suit...or an exoskeleton."

Martian Talon
An ancient trident which can, but doesn't have to be, powered by plasma to increase it's power.
"Martians, fighting old school before we had schools."

Martian Clicker
The BFG 9000 of the long dead Martians, it would target an enemy with a rocket, but the rocket only explodes when detonated by the player.
"It is harrowing to think that two separate sapient species can be joined in a love of explosive violence."

Oh and to continue adding with beastie:

Quad Shotgun
"Sometimes a man can't wait for a power-up."

Uranium:
Boots of the Painkiller
"Looks like something the Hell Patrol would wear..."
Protection: 3
Acid res.: 50%
Fire res.: 40%
Knockback: -60%
Whenever you take enviromental damage, the boots repair themselves equal to 1d(damage received).

Creepy:
Cerebus Righthead
"A deadman's handgun. Looks like part of a set."
Damage: 3d5 / 3-15
Damage Type: Bullet
Accuracy: +6
Base Fire Time: 1.0 second
Base Reload Time: 2.0 seconds
Clip Size: 15
Ammunition: 10mm ammo
Alternate Fire: Aimed shot
Alternate Reload: Dual reload

Cerebus Lefthead
"A deadman's handgun. Looks like part of a set."
Weapon Type: Handgun
Damage: 3d6 / 3-18
Damage Type: Bullet
Accuracy: +4
Base Fire Time: 1.0 second
Base Reload Time: 2.0 seconds
Clip Size: 15
Ammunition: 10mm ammo
Alternate Fire: Aimed shot
Alternate Reload: Dual reload

Notes: The Cerebus handguns are from Gungrave and would probably work best as part of a set, sort of like the Gothic Arms armor set. Maybe if you had them both, you'd get the equivalent of Bullet Dance 1 (Which sounds like it's from Gungrave too) or something similiar. They're still pretty good on their own, having damage and clip-size equal to the various pistol uniques, but without any of their really special bits. The Righthead has the Trigun's accuracy and the Jackal's base damage, the Lefthead has that flipped (Accuracy slightly down, damage slightly up), and both have almost the same clip size as the Grammaton Beratta. But they don't have the nuke, the explosive rounds, or the autofire modes of the other three uniques, unless you get the set.

They might be better off as exotics, but their power seems a bit high for that.

Uranium:
Purity Skull
Guaranteed drop at City of Skulls, as long as you have 100% kills on HMP+, replaces a skull dropped by Agony Elemental.
"This skull seems to stare at you with intent. What kind of intent you aren't entirely sure..."
Gibs corpses in a range of vision+2. Deals 2d*corpses gibbed* damage to every live being on the map.

Not sure if 2d damage is high enough, though.
There's the alternative of arch-vile damage like *no. corpses gibbed*d1, but again, not really sure.

Simon-v:

--- Quote from: Uranium on November 08, 2011, 08:42 ---Purity Skull
Guaranteed drop at City of Skulls, as long as you have 100% kills on HMP+, replaces a skull dropped by Agony Elemental.
"This skull seems to stare at you with intent. What kind of intent you aren't entirely sure..."
Gibs corpses in a range of vision+2. Deals 2d*corpses gibbed* damage to every live being on the map.

Not sure if 2d damage is high enough, though.
There's the alternative of arch-vile damage like *no. corpses gibbed*d1, but again, not really sure.

--- End quote ---

As long as the damage is specifically adjusted to not kill any Arch-Viles, why not...

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