DRL > Requests For Features

New unique items

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snowstorm:
Has anybody suggested items that deflect/return projectiles?
It would be really fun to have a chance to throw a revenants missile back at him.
Deflection as, instead of hitting you, it jumps off you into another direction.
Return as in returning into the direction the projectile was shot from.

Makes sense since doomrl is generally a ranged combat game.

Also, doomrl, y u no grenades?

IGTN:
Cybernetic Power Supply
Icon: !

Like a Power Battery, but 250 shots. Cursed. Doesn't destroy when it runs out. Might also give you a speed boost, or regenerate (if it's feeling really nice). Possibly make the regeneration a set bonus if you equip both it and the Cybernetic Armor

Streak SRM 6
Assembly: Missile Launcher + BBSF
Damage: (6d6)x6/126, radius 3
Accuracy: Autohit
Fire time: 2.0s
Reload time: 1.2s
Ammo: Rockets
Clip Size: 6
Alt reload: Full reload (standard reload reloads one rocket at a time)
Special: Shots after the first will target the original target instead of flying on the same path (if knocked back by previous shots). If the original target is killed, remaining rockets are revenant-targeted on its corpse/where it died (just shoots off in a straight line if not targeting a creature)
Source: Battletech

Klear:
I think there needs to be The Good Samaritan from Hellboy. Oversized four-round revolver with high damage and poor accuracy. Not sure about the stats, but I think it should be in the game, especially since it's tailor made for shooting demons and such.

Also, whenever I find the Anti-Freak Jackal, for some reason I always think it is this gun.

Edit: Something like 9d2 damage, +0 accuracy, Base Fire Time: 1.5 (it takes quite an effort to pull the trigger), reload time probably more than average as well, clip size 4, obviously.

Deathwind:
How does a universal regenerating ammo pack sound, the drawback? It's cursed, doubles reload times and only holds 40 rounds with a long regen delay.

Melon:
Skull of the Deceiver

Looks like any skull. Except that when used it reveals it's nature and causes the player to hallucinate. Now every monster appears to be actually another one...

Lasts for 2k2 levels

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