DoomRL > Requests For Features

New unique items

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Evilpotatoe:

--- Quote ---Are any of the new uniques inspired by this topic ?
--- End quote ---
I guess you can find the answer by checking the 54 previous pages :p
Anyway, good ideas are often a source of inspiration, so I think it's never lost.

I like your idea, but 1st version, "death preventer" looks too easy for me (even if cells are quite precious). Would rather be something for survivalist trait.
The second one isn't much original, imo, so I'd opt for a third version, with numbers around thoses ones :
 - heals 1 hp for 2 cells on each use. Use time of 0.7 second, so that using it isn't too dangerous, but healing remains slow.
 - cursed, non-modable "weapon".
I think it wouldn't be an incredible item, but could have some use when you're really short of medpacks, or in AoI. AoMs sould not be able to equipp it, for obvious reasons. (which puts a stupid restriction in the game

zenfur:
I'm glad to have inspired you.

I don't like the exact version of my suggestion, so I posted it in 2 versions and I hoped someone will improve it. I agree (and I wrote that) that 2nd one isn't original at all.

Although I am not certain about transforming cells into hp, as it can be easily farmed (in AoD, or N!) and even you haven't got any meds, you can keep some former/archatron corpses in a butchery and go there to restock your healing when things go wrong. I wanted to make it med pack dependant, and somewhat of portable god-mode (considered it not so OP as we already have berserk/invul globes). Another approach was steady healing. Your reinterpretation may be better in my view, but it still needs some tweaks imo.

Sereg:
In the vein of anime themed weapons, how about a Giga Drill, with Giga Drill Break on the alt fire?

raekuul:
Mind statting that and giving us a better explanation of how that would work?
----
Hell Raven's Arm
{
"Looks like a black pole... thing..."
Holds 6 rockets at once
4d7 fire damage
Splash Range 6, 1.0 fire time
Altfire: Splash Range 9, 2.0 fire time

Sereg:
Gonna have to be balanced anyway, right?

Ah well, just for fun:

Core Drill
/
"A tiny drill of unknown composition, pulsing with a greenish light..."
5d4 melee
Alternate fire: Giga Drill Break - deals 10*Clvl Piercing damage to one target. Causes fatigue and permanently drains 250*Clvl XP.

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