DoomRL > Requests For Features
New unique items
Sum Gai:
The stun is a pretty awesome idea.
I figured a large effect wouldn't be that big a deal for a unique drop. After all we find medpacks all over the place.
singalen:
An idea from Pixel Dungeon: if you die and respawn, you lose all the inventory.
Probably it will be left lying at the "death" location. This should make a pretty pitiful respawn, especially if a Hell Baron picks up your spare Red Armor [N] and 6 Large Medkits. You might wish you died instead :-E
Nick:
Repulsion Armor (2) (rare, not unique). Melee 80%, bullet 15%, shrapnel 15%.
An aura of unknown force field glows around this armor!
Feature: hitting an enemy with your fist causes titanic kickback, throwing him literally through the whole level unless a wall stops him.
Trar:
New decade, new version in beta, new unique idea:
M6D Magnum Pistol
12 round magazine, high accuracy, very high damage, and has a scope that extends visibility when targeting
It's from Halo CE and is so infamous it has its own Wikipedia page: https://en.m.wikipedia.org/wiki/M6D_Pistol
Omega Tyrant:
--- Quote from: Trar on June 04, 2024, 13:45 ---New decade, new version in beta, new unique idea:
M6D Magnum Pistol
12 round magazine, high accuracy, very high damage, and has a scope that extends visibility when targeting
It's from Halo CE and is so infamous it has its own Wikipedia page: https://en.m.wikipedia.org/wiki/M6D_Pistol
--- End quote ---
So I was considering adding this to the compilation thread of suggestions I just made, as I think a unique pistol that has an Aimed Shot alt-fire that extends visibility while targeting is interesting, which can be especially handy as lategame Pistol builds will frequently knockback enemies out of their vision. My concern however is with how you described it, it'll just completely outclass all other pistols. You didn't give a number on damage, but I'm assuming you're thinking of something as strong as the Trigun's 3d6, or at least no weaker than 3d5, yet has a clip twice the size of the Trigun and Jackal, while also having the aforementioned sniping ability that would be very powerful on just the base Pistol. If it's to have that sort of power, I think it'll have to have a 1.5 second firing speed at base (which will come down to .15 second firing speed with SoG5), in addition to still having the half speed penalty when aim shooting, so that it isn't just the best pistol at everything and broken out of the box (at least not without also having heavy Finesse investment too to hit that minimum firing speed with it). I never played Halo, so I don't know if that slower firing speed is faithful, but some compromise would have to be made and the power + sniping are the defining parts of the weapon, so slow firing speed seems to the best place to compromise on (also reading the Wikipedia page, the pistol even got changed in Halo 3 to fire slower, so there's precedent for that balancing).
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