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Author Topic: New unique items  (Read 368105 times)

Gargulec

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Re: New unique items
« Reply #330 on: December 22, 2009, 08:15 »

Boom-stick
'Quite literally'

Damage: 9d9
Accuracy: n/a
Firing Time: 1 second
Clip size: 1 rocket
Reload time: 4 seconds
Damage type: fire

What is it? Quite simply- rocket shotgun. It fires a huge explosion, in a ideal cone shape:
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It is insanely powerful, can break down walls, and would be hell lot of fun to play with- seeing half of the screen exploding in fire is nice. However, it's very long reload time makes it a bit impractical... But with Shottyman, it as powerful as Jacky.
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And greater honour is well due to them
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that in the end Ephialtes will appear,
that after all the Persian shall break through.

drugon

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Re: New unique items
« Reply #331 on: December 22, 2009, 11:58 »

9d9? o_O It's more powerful, than Longinus Spear and even BFG 9000. I'm not sure, that this is good.
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bfg9001

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Re: New unique items
« Reply #332 on: December 22, 2009, 14:15 »

What is it? Quite simply- rocket shotgun.

I don't know if I'd describe it as a rocket-shotgun; that would imply that it fires out multiple rockets in a conical pattern, which would be kinda' cool as well.

Interesting idea, though. May need some balancing... 9d9 seems rediculous.
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Gargulec

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Re: New unique items
« Reply #333 on: December 22, 2009, 15:13 »

I don't know if I'd describe it as a rocket-shotgun; that would imply that it fires out multiple rockets in a conical pattern, which would be kinda' cool as well.

Interesting idea, though. May need some balancing... 9d9 seems rediculous.

Yep, I am fully aware of that. But heck, some uniques are clearly not balanced... and they are still fun. Also- it can be given few drawbacks, apart from the insanely long reload time- like knock-back to player (just like the cannon in the BerserkRL) or damage fall-off, similar to the double shotty one.
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And greater honour is well due to them
when they foresee (and many of them foresee)
that in the end Ephialtes will appear,
that after all the Persian shall break through.

Madtrixr

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Re: New unique items
« Reply #334 on: December 22, 2009, 15:57 »

9d9? o_O It's more powerful, than Longinus Spear and even BFG 9000. I'm not sure, that this is good.

No, it's fine. 9d9 is how much the dragonslayer does. And if this is half as rare as the DS, it should be fine.
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drugon

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Re: New unique items
« Reply #335 on: December 22, 2009, 16:14 »

Maybe it should call "Guts cannon"? ^_^ In this case it can be part of Berserk set.


Dracula set

Cloak of darkness
"Wanted to become Batman? Now, in depths of hell, you can! Let's hope demons will like your cosplay"
type:   armor
Protection:   1
Durability:   100%
Move Speed:   +100%
Knockback:   +0%
Gives you an ability to float over acid and lava (like Cacodemon or Pain elemental).

Vampiric set of false teeth (Vampiric plate?)
"Oh, come on! Do you really think, that this thing will give you vampiric abilities? Or..."
type:   melee weapon
Damage:   2d5(?)
Accuracy:   +1(?)
Alternate Fire:   N/A(?)
Restore 2% (or maybe 1hp) of health every time you hit an enemy. Maybe paralyse enemy on 10 turns if your hit him.

It can give some kind of bonus with Vampyre trait.
« Last Edit: December 23, 2009, 10:40 by drugon »
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Madtrixr

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Re: New unique items
« Reply #336 on: December 23, 2009, 03:14 »

Maybe it should call "Guts canon"? ^_^ In this case it can be part of Berserk set.

Acrually, That sounds like a great idea. but it would require K to change how the DS works (you can't switch weapons)
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drugon

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Re: New unique items
« Reply #337 on: December 23, 2009, 08:22 »

Hm, in this case maybe alternative fire while you holding DS will activate canon (and alternative reload will reload canon). Does prepeared weapon stay in its slot when you will equip DS? Also, this canon was actually arm prosthesis. So, it can be requirement to wield this weapon (health<10% or 5hp). And, like Cybernetic Armor, you won't take it off.
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Kornel Kisielewicz

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Re: New unique items
« Reply #338 on: December 23, 2009, 10:08 »

Arm Cannon

9d9 blast damage, in one of the chosen direction.

When wielded, automatically goes into prepared slot, reduces HP by 10 and is cursed (never leaves the prepared slot). You can normally wield other weapons, but no swapping possible.

Is a set item with the Dragonslayer, however may only be wielded BEFORE the Dragonslayer.

Automatically activated by ALT-FIRE (the existing alt-fire of the weapon wielded is discarded), and reloaded with a rocket by ALT-RELOAD (same as above).
« Last Edit: December 23, 2009, 10:09 by Kornel Kisielewicz »
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drugon

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Re: New unique items
« Reply #339 on: December 23, 2009, 10:38 »

Sounds great! But two weapons with 9d9...
*cannon >_<
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Gargulec

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Re: New unique items
« Reply #340 on: December 23, 2009, 11:10 »

So beautiful.
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And greater honour is well due to them
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that in the end Ephialtes will appear,
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felttippen

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Re: New unique items
« Reply #341 on: December 23, 2009, 11:29 »

i dont get it!
i feel like this "weapon" only got accepted because of some fanboyism.
THIS BILL WAS RUSHED  THROUGH CONGRESS!!!
WE DO NOT CONCUR!!!


no but seriously,please sober up and reconsider the pros and con of having this "weapon"

EDIT:

Heh... so whats the set bonus?permazerk+corny cannon+ +50% runspeed perhaps?


« Last Edit: December 23, 2009, 13:26 by felttippen »
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drugon

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Re: New unique items
« Reply #342 on: December 23, 2009, 14:11 »

felttippen
Well, I think almost all uniques were accepted because of fanboyism. ^_^
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Madtrixr

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Re: New unique items
« Reply #343 on: December 23, 2009, 15:17 »

i dont get it!
i feel like this "weapon" only got accepted because of some fanboyism.
THIS BILL WAS RUSHED  THROUGH CONGRESS!!!
WE DO NOT CONCUR!!!


no but seriously,please sober up and reconsider the pros and con of having this "weapon"

EDIT:

Heh... so whats the set bonus?permazerk+corny cannon+ +50% runspeed perhaps?




How long have you been here? You know Kornel's a Berserk fanboy! You know that! C'mon! It's surprising that this wasn't included in earlier versions.

Arm Cannon

9d9 blast damage, in one of the chosen direction.

When wielded, automatically goes into prepared slot, reduces HP by 10 and is cursed (never leaves the prepared slot). You can normally wield other weapons, but no swapping possible.

Is a set item with the Dragonslayer, however may only be wielded BEFORE the Dragonslayer.

Automatically activated by ALT-FIRE (the existing alt-fire of the weapon wielded is discarded), and reloaded with a rocket by ALT-RELOAD (same as above).

This is great. WAIT. What about the whirlwind attack? Killing three viles at once is awesome. I guess I can give it up for ranged ownage, but still...
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Fanta Hege

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Re: New unique items
« Reply #344 on: December 23, 2009, 17:26 »

Why not finish the set?

The Berserker Armor


Protection; 10.
Durability; None
Speedbonus; +25
Knockback; -50

Special; Upon weilding this armor, your health will start to drain by 1 per every x second. This drain however can be stopped/slowed down when you're on berserk.
Certain reqruitments are needed in order to WEAR this armor, you can pick it up if you find it though.
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