Chaosforge Forum

  • April 16, 2024, 15:04
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [U|Ao100|72%|90|YASD] (Damnit...)  (Read 2535 times)

Zi

  • Sergeant Major
  • *
  • Offline Offline
  • Posts: 147
    • View Profile
[U|Ao100|72%|90|YASD] (Damnit...)
« on: February 14, 2009, 00:39 »

--------------------------------------------------------------
 DoomRL (v.0.9.8.10) roguelike post-mortem character dump
--------------------------------------------------------------

 Z, level 19 Cacodemon General, killed by a arch-vile
 on level 90 of the Phobos base.
 He survived 359461 turns and scored 1008858 points.
 He was a man of Ultra-Violence!

 He killed 2641 out of 3619 hellspawn. (72%)
 He was an Angel of 100!


 He saved himself 4 times.

-- Graveyard -------------------------------------------------

  ###########################################################
  #>%VB......................=.======..hh====.....==.=====...
  #XBB..%...................========.R.hh||}==...====.=......
  #%......B..................=======.hV.Vh=.=.==..===........
  #...........................=====...hhhh......====.........
  #.%........................=====.....hh.......=====........
  #..........................=====..........|...===.==.......
  #.........................=.=====..#...#.......===.==......
  #.........................=======.............=.=.===......
  #...........................====...................=.......
  #............................===...............".==..B.B...
  #.............................==...#...#.........=..=.=B...
  #.............................==..................=====....
  #........+....................===............=..=.=====....
  #...............................=...A......==.==.=======.=.
  #...............................==R........======.==....==.
  #.....[......................=..==..R.....=.=========...===
  #...}........................=====.VVR.R..===..======....==
  #>..........................========........=...=====...===
  ###########################################################

-- Statistics ------------------------------------------------

  Health -4/70   Experience 404712/19
  ToHit +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Ironman        (Level 2)
    Finesse        (Level 2)
    Tough as nails (Level 3)
    Son of a gun   (Level 3)
    Eagle Eye      (Level 3)
    Juggler        (Level 1)
    Dualgunner     (Level 1)
    Intuition      (Level 3)
    Whizkid        (Level 1)

  SoG->SoG->SoG->EE->EE->Int->Int->Int->Fin->EE->Jug->TaN->TaN->TaN->Fin->WK->DG->Iro->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   Blaster (2d5) [20/20]
    [c] [ Boots      ]   modified plasteel boots [4/4] (94%) (M)
    [d] [ Prepared   ]   Nuclear BFG 9000 (8d8) [9/40]

-- Inventory -------------------------------------------------

    [a] Trigun (3d6) [6/6]
    [b] Missile Launcher (7d6) [4/4]
    [c] Gothic Armor [7/7] (200%)
    [d] 10mm ammo (x100)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x100)
    [i] rocket (x10)
    [j] rocket (x10)
    [k] rocket (x10)
    [l] rocket (x10)
    [m] rocket (x10)
    [n] rocket (x10)
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] large med-pack
    [s] thermonuclear bomb
    [t] Hell Staff
    [u] modified plasteel boots [8/8] (74%) (P)

-- Kills -----------------------------------------------------

    149 former humans
    253 former sergeants
    189 former captains
    93 imps
    63 demons
    76 lost souls
    108 cacodemons
    283 barons of hell
    52 hell knights
    217 arachnotrons
    17 former commandos
    15 pain elementals
    182 arch-viles
    101 mancubi
    98 revenants

-- History ---------------------------------------------------

  On level 3 he found the Blaster!
  On level 18 he found the Butcher's Cleaver!
  On level 21 he found the Hell Staff!
  On level 27 he found the Baron Armor!
  On level 28 he found the Gothic Armor!
  On level 31 he found the Trigun!
  On level 36 he found the Missile Launcher!
  On level 51 he found the Railgun!
  On level 68 he found the Nuclear Plasma Rifle!
  On level 89 he found the Nuclear BFG 9000!
  On level 90 he finally was killed by a arch-vile.

-- Messages --------------------------------------------------

 You hear the scream of a freed soul!
 Fire -- Choose target... The missile hits the baron of hell. You hear the
 scream of a freed soul! The baron of hell hits you. The baron of hell
 hits you. The baron of hell hits you.
 Fire -- Choose target... The missile hits the baron of hell.
 Fire -- Choose target... The missile hits the baron of hell.
 Fire -- Choose target... The missile hits the baron of hell.
 Fire -- Choose target... The missile hits the baron of hell.
 Fire -- Choose target... The missile hits the baron of hell. The baron of
 hell dies.
 The baron of hell fires! The missile hits the baron of hell. The baron of
 hell dies. The baron of hell hits you. The baron of hell fires! The
 missile hits the baron of hell. The baron of hell dies. The baron of hell
 fires! Boom! The arch-vile dies. The baron of hell dies. The
 arch-vile raises his arms! The baron of hell suddenly rises from the dead!

-- General ---------------------------------------------------

 Before him 150 brave souls have ventured into Phobos:
 126 of those were killed.
 4 of those were killed by something unknown.
 1 didn't read the thermonuclear bomb manual.
 And 14 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 5 souls claim to have killed him...
 5 killed the bastard and survived.

--------------------------------------------------------------
!@#$^$%^#@#$#$%^&... If only I had done things differently (i.e. medpack -> hellstaff), or at the very least, put on that gothic armor I had been saving!

I had an amazing run.  The blaster early on helped me out a lot. (I always choose pistols regardless, so it was a huge boost.)  For those of you who don't think much about the blaster compared to other uniques, look at its firing speed!  You have the firing rate of two pistols in one weapon (and no dualgunner 20% penalty at that).  And you never need to stop to reload (unless berserk), can save perhaps up to 6 inventory slots for ammo, and +1 accuracy to boot.  With the blaster I could forgo dualgunner and get intuition one level earlier.

Hell staff - I didn't use it that often at first, but once I got below floor 50, it became a staple.  Once I teleported into the midst of 5 mancubi though, that was almost an early death (floor 70 or so?).  I tended to avoid using the unique slow armors - if I moved around in them, I'd get pegged by lots of shots.  Any other armor evaporated very quickly - tough as nails was really helpful.

Whizkid - I regret taking it.  But I suppose I had no idea I would come upon the missile launcher - before picking it up, I had a S3R3D1 advanced rocket launcher.  Actually that made me hesitate to take the missile launcher but the accuracy (for firing with intution and hoping for a hit) and 4-clip magazine convinced me, even though my firing rate would be slower overall, and my damage and splash lower.  Juggler is much better than I initially thought; it turns it it's very useful to switch between your bread and butter weapon and a rocket launcher without giving the enemy a turn.

Any time a crowd of enemies had a few arch-viles around, it was really painful.  I would fire a dozen rockets into the crowd and hope that I took out the arch-vile before attempting pistol kills.  There were more than enough rockets to go around though, with revenants and mancubi aplenty.

I hit xp level 19 on floor 41 - lots more floors to just slog through without any incentive to kill unless it was in my way.  Nonetheless, very often enemies WERE in my way, so I had to kill most of them anyways.  Ended up taking dualgunner really late as I found the Trigun.  After this run I'm not that enamoured of it, actually - the 2 second reload time is a lot.

Tough as nails is very nice for survival, and paired with ironman, can really stretch your health out a long way, when medpacks or powerups are scarce.

Arena levels became very very scary, especially after floor 80.  As you can see, I was killed in one (one step away from the stairs...).

Trait-wise, though, I'm mostly happy about what I picked.  In hindsight I'd probably forgo 1 finesse and the whizkid, in favor of one more ironman and one reloader.  Reloader mainly for rocket launcher use, but in this case it would have been useful for the trigun as well.

I don't particularly like the Nuclear weapons - especially the plasma rifle.  They recharge so slowly!  At least the BFG you can use it in a pinch for a big punch.  I didn't find the Railgun particularly useful - rockets (or missiles) could hit multiple enemies in far more situations than the railgun could, and even when there was a line of enemies down a narrow hallway, I would need 3 railgun shots to kill a bunch of them (out of sight, using intuition).  The first two levels of intuition are still useless though, but I still prefer 3 trait cost for intuition over 2 trait cost for cat's eye...

Finally, thanks to Xael for sharing your player.dat - I probably wouldn't have unlocked this even now on my own.

I actually got up to 19/2% experience - too bad all those kills after level 19 didn't contribute anything.
Logged
Pages: [1]