DRL > Requests For Features

Stuff about morale and running

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Captain Trek:

--- Quote from: Kornel Kisielewicz on March 29, 2009, 17:14 ---Believe me, demons have something worse to fear for desertion than just being slaughtered by bullets.

--- End quote ---

But surely his highness (cyberdemon) understands the difference between desertion and a strategic withdrawal though (which is sort of what Julius Clonkus was suggesting in that maybe a scared Imp could try to retreat to the largest group of his allies before turning on you again), right?

Melon:

--- Quote from: Captain Trek on April 04, 2009, 04:35 ---
--- Quote from: Kornel Kisielewicz on March 29, 2009, 17:14 ---Believe me, demons have something worse to fear for desertion than just being slaughtered by bullets.

--- End quote ---

But surely his highness (cyberdemon) understands the difference between desertion and a strategic withdrawal though (which is sort of what Julius Clonkus was suggesting in that maybe a scared Imp could try to retreat to the largest group of his allies before turning on you again), right?

--- End quote ---

If there wasn't such a thing as a retreat for Soviet High Command, why should it be for daemons? ;P

Kg:
yeaa :D Morale kinda sucks... cmon, monsters from hell escaping from a mere human? :P In ID's doom monsters weren't that pussy.

Hipster Scumbag:
I don't like this idea because it's antithetical to how Doom plays.  Flinch would make sense, friendly fire would make sense, morale simply has no place in Doom.

Melon:

--- Quote from: Hipster Scumbag on May 28, 2009, 11:39 ---I don't like this idea because it's antithetical to how Doom plays.  Flinch would make sense, friendly fire would make sense, morale simply has no place in Doom.

--- End quote ---

I would rather think that the marine would have to worry about the morale, not the 2m high Hell Knight hurling acid balls around the place.
Anyone played Call of Cthulhu, Dark Corners of the Earth? http://www.youtube.com/watch?v=QThupRf79Ro

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