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Author Topic: [M|YASD|94%] - a much better run, but...  (Read 4384 times)

Lowtierhero

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[M|YASD|94%] - a much better run, but...
« on: May 10, 2009, 14:37 »

--------------------------------------------------------------
 DoomRL (v.0.9.8.10) roguelike post-mortem character dump
--------------------------------------------------------------

 nou, level 8 Imp Corporal, killed by a cacodemon
 on level 20 of the Phobos base.
 He survived 68551 turns and scored 49651 points.
 He didn't like it too rough.

 He killed 450 out of 475 hellspawn. (94%)
 He held his right to remain violent.


-- Graveyard -------------------------------------------------

  ###########################################################
  #.........0#.........====....=..............+#.............
  #..........#.........=.=.....===######.....###..........0..
  #..........#...........=.....====............#......0......
  #..........#............=......==............##############
  #..........#......====..=......===...........#.........#.#.
  #.................==..==...............................#.#.
  #.............>...===..=...............................#R/.
  #...............=====..#............................0..#.#.
  #.............===...=..............................|...#.#.
  #.............==........#................O.............#./.
  #............===..................................V..=.#R#.
  #.............==....................O.....%.........=..#R#.
  #...................................O......../......=../.#.
  #......................##............#......##....=.=.=#.#.
  #......................#....................%#.....=.=.#.#.
  #......................#.....X...............#.........#.#.
  #......................#....................^#.........#.+.
  #..........#...........#.....................#.........#.#.
  ###########################################################

-- Statistics ------------------------------------------------

  Health -5/70   Experience 27150/8
  ToHit +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Ironman        (Level 2)
    Hellrunner     (Level 3)
    Reloader       (Level 2)
    Shottyman      (Level 1)

  Rel->Rel->SM->HR->HR->HR->Iro->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   modified double shotgun (6d3)x3 [0/2] (S1)
    [c] [ Boots      ]   protective boots [2/2] (90%)
    [d] [ Prepared   ]   BFG 9000 (10d8) [100/100]

-- Inventory -------------------------------------------------

    [a] BFG 9000 (10d8) [100/100]
    [b] modified red armor [2/4] (49%) (M)
    [c] shotgun shell (x22)
    [d] shotgun shell (x50)
    [e] power cell (x18)
    [f] power cell (x50)
    [g] armor mobility mod

-- Kills -----------------------------------------------------

    89 former humans
    49 former sergeants
    7 former captains
    70 imps
    55 demons
    91 lost souls
    10 cacodemons
    3 barons of hell
    7 hell knights
    5 arachnotrons
    6 former commandos
    8 pain elementals
    1 arch-vile
    1 mancubus
    2 revenants

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 4 he stormed the Chained Court.
  On level 13 he ventured into the Halls of Carnage.
  He nuked level 14!
  On level 15 he he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 20 he finally was killed by a cacodemon.

-- Messages --------------------------------------------------

 The arch-vile raises his arms! You are engulfed in flames!
 You use a phase device. You feel yanked in an non-existing direction!
 Fire -- Choose target... The barrel explodes! You hear an explosion! You
 hear an explosion! You hear an explosion! You hear an explosion! You
 hear an explosion! You hear an explosion! You hear an explosion! You hear
 an explosion! You hear an explosion! You hear the scream of a freed soul!
 You reload the BFG 9000 with power cell.
 You swap your weapon.
 You swap your weapon.
 Fire -- Choose target... The missile hits the arch-vile. The barrel
 explodes! The barrel explodes! You hear the scream of a freed soul!
 You hear an explosion! You hear an explosion! You hear an explosion! You
 hear an explosion!
 You reload the BFG 9000 with power cell.
 You swap your weapon.

-- General ---------------------------------------------------

 Before him 23 brave souls have ventured into Phobos:
 20 of those were killed.
 And 3 couldn't handle the stress and committed a stupid suicide.

--------------------------------------------------------------

A cacodemon!? A freakin CACODEMON? Man, thats just shameful after taking out all that stuff. ):

And you can tell that by floor 20, I started making very, very gratuitous use of the BFG. :D;
« Last Edit: May 10, 2009, 16:00 by Lowtierhero »
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MegaMad

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Re: M|YASD|94% - a much better run, but...
« Reply #1 on: May 10, 2009, 15:08 »

I'm just saying this but, why do you need two BFGs for? One is good enough.
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Lowtierhero

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Re: M|YASD|94% - a much better run, but...
« Reply #2 on: May 10, 2009, 15:24 »

BFGs can carry 100 cells, but cell ammo stacks in 50s, meaning carrying two BFGs will take up less inventory space

EDIT: Also, City of Skulls with Double Shotty is like the greatest map ever.
« Last Edit: May 10, 2009, 15:39 by Lowtierhero »
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ParaSait

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Re: M|YASD|94% - a much better run, but...
« Reply #3 on: May 10, 2009, 15:39 »

BFGs can carry 100 cells, but cell ammo stacks in 50s, meaning carrying two BFGs will take up less inventory space
Heh... How is that physically possible anyway? Do BFGs "compress" energy cells? =D
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Lowtierhero

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Re: M|YASD|94% - a much better run, but...
« Reply #4 on: May 10, 2009, 15:55 »

Iunno, I just assume the answer is "magic" V:
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Tavana

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Re: M|YASD|94% - a much better run, but...
« Reply #5 on: May 10, 2009, 17:21 »

I'm just saying this but, why do you need two BFGs for? One is good enough.

Besides the extra cells, you can overload one if you want. Good way to kill a vault.
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Zi

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Re: M|YASD|94% - a much better run, but...
« Reply #6 on: June 29, 2009, 01:25 »

I'm just saying this but, why do you need two BFGs for? One is good enough.

Besides the extra cells, you can overload one if you want. Good way to kill a vault.
Won't that also destroy all the goodies that were inside?
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Captain Trek

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Re: M|YASD|94% - a much better run, but...
« Reply #7 on: July 12, 2009, 09:24 »

BFGs can carry 100 cells, but cell ammo stacks in 50s, meaning carrying two BFGs will take up less inventory space
Heh... How is that physically possible anyway? Do BFGs "compress" energy cells? =D

I was going to suggest that the power cells (which are perhaps comparatively large) discharge their energy into the BFG when you load it and that the BFG is simply capable of storing more energy in a smaller space than the power cells are, but when you consider that you can "unload" BFGs just like you can any other weapon, this doesn't work (unless you were to argue that the process is reversible and there are lots of spent power cells lying around that DoomGuy could use to fill with the energy from the BFG)...
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Generic

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Re: [M|YASD|94%] - a much better run, but...
« Reply #8 on: July 12, 2009, 20:22 »

You can fit two cell packs in a BFG. That's obviously why they're so big! ;)
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