Chaosforge Forum

  • June 29, 2022, 07:29
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: 1 [2]  All

Author Topic: Roguelikes for the DoomRL Soul  (Read 11085 times)

Santiago Zapata

  • Temple Guardian
  • Backer
  • First Lieutenant
  • *
  • *
  • Offline Offline
  • Posts: 236
  • Roguelike Developer
    • View Profile
    • Slashie.net
Roguelikes for the DoomRL Soul
« Reply #15 on: April 29, 2006, 16:28 »

Quoting: jimmyj
But unreal world sucks because you have to pay :(

Well you know.. sometimes you gotta pay to play something you like! :p

It is like those people that would never buy a hosting and resort always to free ones, and keep complaining, when nowadays we have cheap hosting everywhere ;)

Quoting: Anticheese
3059


The rombus LOS looks weird to me and the game seems a bit slow, the music is not very good for theme in my  opinion, however the game shows some nice ideas like the iconic characters, the interactions, and the plot looks interesting... just hope they continue working on it and make something nice.

DeadCold
This sci-fi roguelike is got a very nice atmosphere, is very balanced and has some great ideas. I usually play it while listening electronic music... it really needs a low hitpoint warning though... as it is a bit slow and most of the deaths are YASD as the maps are big and you have to travel a lot, I really hope Joe can work a bit more on it. Some work could also be done on its website, which is really crappy ;p
Logged
Slash (Castlevania, Metroid, Drash, ZeldaRL)
Temple of The Roguelike
Slashie.net

JimmyJ

  • Major
  • *
  • Offline Offline
  • Posts: 324
  • Integrated Circuit
    • View Profile
Roguelikes for the DoomRL Soul
« Reply #16 on: April 29, 2006, 19:18 »

About the case of 3059 : I can never seem to win fights, or attack for that matter, can you help me in this?
Logged
Howdy.

Anticheese

  • Lieutenant Colonel
  • *
  • Offline Offline
  • Posts: 483
    • View Profile
Roguelikes for the DoomRL Soul
« Reply #17 on: April 30, 2006, 00:50 »

Quoting: Santiago Zapata


The rombus LOS looks weird to me and the game seems a bit slow, the music is not very good for theme in my opinion, however the game shows some nice ideas like the iconic characters, the interactions, and the plot looks interesting... just hope they continue working on it and make something nice


Yes, It shows promise but needs more.

Quoting: jimmyj


About the case of 3059 : I can never seem to win fights, or attack for that matter, can you help me in this?


You need some equipment, Earn some cash by buying IC construction kits, Attempting to turn them into blank IC's and then try to program them, At later levels you will do it right almost every time. From there you can sell them for a profit or use them yourself.

Anyhow, Just buy alot of equipment. The illogical statistic generation system will do stuff like create hats that give you +8 poison damage or somesuch, Just buy some stuff that looks like it will work well.

Also if you can, Try to buy items with a high movement score - It helps you move.
Logged

Rankin

  • Private
  • *
  • Offline Offline
  • Posts: 2
    • View Profile
Roguelikes for the DoomRL Soul
« Reply #18 on: May 11, 2006, 12:58 »

About the case of 3059 : I can never seem to win fights, or attack for that matter, can you help me in this?
<br />
<br />To attack, you need to double-click a hostile and press A, *IIRC*. The slow motion helps also a bit, but the 3.6 version of 3059 is outrageusly hard... You need to pray that you find no hostiles in area...

Oh, and about the recommended roguelikes: I guess I'll be generic and go with ADOM. I'll just add that it looks best on XP when you force the DOS line/column mode.
Logged

Malek Deneith

  • Grand Inquisitor Emeritus
  • Grand Inquisitor
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1256
    • View Profile
Roguelikes for the DoomRL Soul
« Reply #19 on: May 11, 2006, 16:59 »

when you force the DOS line/column mode.
And what is does that line/column mode do?
Logged
Inquisition - saving your soul, one bolter shell at a time.
Spoiler: "Hackmaster Kills" (click to show/hide)

SirTimberWolf

  • Private FC
  • *
  • Offline Offline
  • Posts: 10
    • View Profile
Roguelikes for the DoomRL Soul
« Reply #20 on: May 11, 2006, 18:05 »

Decker-
Holy shit, this rules.... :D

 I'm a HUGE Shadowrun fan but I've never been able to find other SR games (apart from the console versions) Awesome, thanks for a great find.
Logged

Anticheese

  • Lieutenant Colonel
  • *
  • Offline Offline
  • Posts: 483
    • View Profile
Roguelikes for the DoomRL Soul
« Reply #21 on: May 12, 2006, 05:50 »

Yes, I would also reccomend decker.

It can be found here
Logged

Malek Deneith

  • Grand Inquisitor Emeritus
  • Grand Inquisitor
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1256
    • View Profile
Roguelikes for the DoomRL Soul
« Reply #22 on: May 12, 2006, 08:13 »

Ah decker ... fun roguelike but gets a little boring after a while ... There is a java port (seems to be ressurected ... again), but I didn't manage to run it ... maby someone else will suceed in running it - download
Logged
Inquisition - saving your soul, one bolter shell at a time.
Spoiler: "Hackmaster Kills" (click to show/hide)

Santiago Zapata

  • Temple Guardian
  • Backer
  • First Lieutenant
  • *
  • *
  • Offline Offline
  • Posts: 236
  • Roguelike Developer
    • View Profile
    • Slashie.net
Roguelikes for the DoomRL Soul
« Reply #23 on: May 12, 2006, 18:41 »

Decker is not a roguelike :p I once classified it as a roguelike, but then it isnt got the elements needed to be one. Specifically it lacks spatial consistency, which is the most determining factor for a RL IMO
Logged
Slash (Castlevania, Metroid, Drash, ZeldaRL)
Temple of The Roguelike
Slashie.net

Rankin

  • Private
  • *
  • Offline Offline
  • Posts: 2
    • View Profile
Roguelikes for the DoomRL Soul
« Reply #24 on: May 12, 2006, 21:05 »

And what is does that line/column mode do?

It corrects the colors (XP has a sucky color choice for DOS) and makes the levels use original size (which is not so important)

Edit: that correction is also used in doomRL .bat file - just copy over and insert "adom.exe" <_<
Logged

Malek Deneith

  • Grand Inquisitor Emeritus
  • Grand Inquisitor
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1256
    • View Profile
Roguelikes for the DoomRL Soul
« Reply #25 on: May 14, 2006, 09:48 »

Ah, I see ... well, I'm using ADOM sage anyway so I think i'll pass :P
Logged
Inquisition - saving your soul, one bolter shell at a time.
Spoiler: "Hackmaster Kills" (click to show/hide)

JimmyJ

  • Major
  • *
  • Offline Offline
  • Posts: 324
  • Integrated Circuit
    • View Profile
Roguelikes for the DoomRL Soul
« Reply #26 on: May 20, 2006, 03:01 »

sage doesn't even work for me..
Logged
Howdy.

Malek Deneith

  • Grand Inquisitor Emeritus
  • Grand Inquisitor
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1256
    • View Profile
Roguelikes for the DoomRL Soul
« Reply #27 on: May 20, 2006, 21:40 »

Strange ... but then I only used it on Win XP - if you have older O/S it might not be compatible...
Logged
Inquisition - saving your soul, one bolter shell at a time.
Spoiler: "Hackmaster Kills" (click to show/hide)

JimmyJ

  • Major
  • *
  • Offline Offline
  • Posts: 324
  • Integrated Circuit
    • View Profile
Roguelikes for the DoomRL Soul
« Reply #28 on: May 21, 2006, 03:22 »

Heh, i have XP too..
Logged
Howdy.
Pages: 1 [2]  All