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Author Topic: [H|100%|Win|Beta4] Shotguns yaaaay  (Read 2330 times)

Thomas

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[H|100%|Win|Beta4] Shotguns yaaaay
« on: July 14, 2009, 03:18 »

--------------------------------------------------------------
 DoomRL (v.0.9.8.11 BETA 4) roguelike post-mortem character dump
--------------------------------------------------------------

 Thomas, level 12 Cacodemon General, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 111225* turns and scored 167162 points.
 He wasn't afraid to be hurt plenty.

 He killed 743 out of 743 hellspawn. (100%)
 This ass-kicking marine killed all of them!


-- Graveyard -------------------------------------------------

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-- Statistics ------------------------------------------------

  Health 9/80**   Experience 60498/12
  ToHit +0  ToDmg Ranged +1  ToDmg Melee +1

-- Traits ----------------------------------------------------

    Ironman          (Level 3)
    Tough as nails   (Level 3)
    Son of a bitch   (Level 1)
    Reloader         (Level 2)
    Badass           (Level 1)
    Shottyman        (Level 1)
    Army of the Dead (Level 1)***

  TaN->TaN->Bad->Rel->Rel->SM->TaN->MAD->Iro->Iro->Iro->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [2/4] (26%)
    [b] [ Weapon     ]   modified double shotgun (9d3)x3 [0/2] (D1)
    [c] [ Boots      ]   plasteel boots [4/4] (88%)
    [d] [ Prepared   ]   modified BFG 9000 (10d8) [130/130] (M1)****

-- Inventory -------------------------------------------------

    [a] modified BFG 9000 (10d8) [100/130] (M1)****
    [b] Assault Shotgun (8d4) [6/6]
    [c] shotgun shell (x33)
    [d] shotgun shell (x50)
    [e] shotgun shell (x50)
    [f] shotgun shell (x50)

-- Kills -----------------------------------------------------

    62 former humans
    94 former sergeants
    38 former captains
    136 imps
    36 demons
    107 lost souls
    31 cacodemons
    27 barons of hell
    1 Cyberdemon
    30 hell knights
    45 arachnotrons*****
    10 former commandos
    8 pain elementals
    4 arch-viles
    10 mancubi
    10 revenants

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he stormed the Chained Court.
  On level 9 he found Hell's Armory.
  On level 9 he found the Assault Shotgun!
  On level 11 he ventured into the Halls of Carnage.
  On level 12 he found the Revenant's Launcher!
  On level 15 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 18 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass! *6
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 You don't have a chaingun!
 You prepare the double shotgun!
 The Cyberdemon fires! You are hit! Your red armor is damaged!
 Fire -- Choose target...
   The Cyberdemon reloads his rocket launcher.
 Fire -- Choose target...
 
 The Cyberdemon fires! Boom! The Cyberdemon reloads his rocket launcher.
 Fire -- Choose target...
 
 Fire -- Choose target...
   The Cyberdemon hits you. *7
 The Cyberdemon fires! Boom!
 Fire -- Choose target...
   The Cyberdemon dies. You feel relatively safe now. Congratulations!

-- General ---------------------------------------------------

 Before him 402 brave souls have ventured into Phobos:
 357 of those were killed.
 6 of those were killed by something unknown.
 4 didn't read the thermonuclear bomb manual.
 And 20 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 15 souls claim to have killed him...
 2 sacrificed itself for the good of mankind.
 12 killed the bastard and survived.
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------

* Highest turncount ever. Assault shotgun shenanigans take a lot of keypresses if you want to get every kill.
** Hahahahahahaha
*** A new master trait, if you haven't seen Malek's run. It heavily increases shotgun damage (It's very noticeable at long ranges) but closes off hellrunner AND finesse.
**** Never fired once, I assure you. If I didn't fire it when I was on 9 HP and staring down a cyberdemon, I probably wouldn't fire it anywhere else anyway.
***** Killing these with a shotgun is unbearable. You need assault shotgun shenanigans just to take 20% or less damage.
*6 Why did I go here? No-one knows! It's the mystery of the run.
*7 Cybie's melee attack is incredibly powerful and almost never misses. So basically when I was right next to him on 9 HP, his chance of killing me was 99% unless I ran the hell away. I dodged the rocket he fired instead, somewhat luckily.

Hurr hurr I won a shotgun game on hard.

ASSAULT SHOTGUN SHENANIGANS:
Its reach is longer than your sight radius, allowing you to costantly fire it at someone beyond your sight radius. You should always roll above 10 damage, so they get knocked back every turn.

With acid and napalm barrels, pushing an arachnotron in to melty floor is hilariously easy.

It can be fired around corners, just like the chaingun. Except it never misses.
Logged
Arch-Vile Chaos Major Thomas
[26/26/26/25/9/1]
Medals: 35/43 Specials: 69/67 Assemblies: 36/40
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