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DoomRL (v.0.9.8.10) roguelike post-mortem character dump
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Zynx, level 14 Mancubus General, defeated the Cyberdemon
on level 25 of the Phobos base.
He survived 64948 turns and scored 567652 points.
He opposed the Nightmare!
He killed 909 out of 1335 hellspawn. (68%)
He was an Angel of Masochism!
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 57/80 Experience 84282/14
ToHit +4 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Ironman (Level 3)
Tough as nails (Level 2)
Son of a bitch (Level 3)
Eagle Eye (Level 2)
Cateye (Level 2)
Badass (Level 1)
Triggerhappy (Level 1)
EE->EE->Cat->SoB->SoB->SoB->Cat->TaN->Iro->Iro->Iro->TaN->TH->Bad->
-- Equipment -------------------------------------------------
[a] [ Armor ] Necroarmor [6/6] (74%)
[b] [ Weapon ] modified BFG 9000 (10d8) [50/130] (M1)
[c] [ Boots ] plasteel boots [4/4] (100%)
[d] [ Prepared ] modified plasma rifle (1d9)x8 [40/40] (D1)
-- Inventory -------------------------------------------------
[a] modified rocket launcher (6d6) [1/1] (R1)
[b] modified chaingun (1d6)x5 [50/50] (S1)
[c] red armor [4/4] (100%)
[d] 10mm ammo (x36)
[e] rocket (x10)
[f] rocket (x10)
[g] rocket (x10)
[h] rocket (x3)
[i] power cell (x32)
[j] power cell (x50)
[k] power cell (x50)
[l] thermonuclear bomb
[m] thermonuclear bomb
[n] weapon reload mod
[o] Gothic Boots [10/10] (192%)
-- Kills -----------------------------------------------------
72 former humans
116 former sergeants
34 former captains
131 imps
77 demons
59 lost souls
23 cacodemons
23 barons of hell
1 Cyberdemon
27 hell knights
41 arachnotrons
15 former commandos
12 pain elementals
14 arch-viles
11 mancubi
20 revenants
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he found the Necroarmor!
On level 6 he stormed the Chained Court.
On level 13 he found the Gothic Boots!
On level 13 he ventured into the Halls of Carnage.
On level 16 he invaded the Unholy Cathedral!
He fled the Unholy Cathedral seeing no chance to win.
On level 23 he entered the Lava Pits.
He decided it was too hot there.
Then at last he found Phobos Arena!
On level 25 he finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
The Cyberdemon fires! You are hit!
Fire -- Choose target...
You start running!
Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon
reloads his rocket launcher.
Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon
fires! You are hit!
Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon
reloads his rocket launcher.
The Cyberdemon fires! Boom!
The Cyberdemon reloads his rocket launcher.
You reload the BFG 9000 with power cell.
Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon
fires! You are hit! The Cyberdemon reloads his rocket launcher.
Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon
-- General ---------------------------------------------------
Before him 442 brave souls have ventured into Phobos:
390 of those were killed.
8 of those were killed by something unknown.
5 didn't read the thermonuclear bomb manual.
And 24 couldn't handle the stress and committed a stupid suicide.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 15 souls claim to have killed him...
1 sacrificed itself for the good of mankind.
13 killed the bastard and survived.
1 showed that it can outsmart hell itself.
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Man, AoMs on Nightmare has all of the challenge and almost none of the offsetting benefits (no double strength small medpacks or healing globes, only double berserk and invulnerability globe duration, the latter which I found none!). Did get the second best unique though (Necroarmor), which helped a lot for the win. First time in ages I actually appreciated having the Gothic boots - made damage floors into 1 hp affairs, which was important with every point of health essential.
After a few shots, I'm really thinking that the third level of Eagle Eye would help - I still see perhaps a good third of my chaingun/plasma shots miss.
Floor 17 was pretty precarious - after lots of effort chipping away a dangerous horde, the number of monsters didn't feel like it was going down and I lost a lot of my health in the process. End up risking a homing phase device and luckily the exit area was safe. (Had I known it was safe I would have used it a lot earlier, but you never know with monsters everywhere on Nightmare.) I was actually reduced to 1hp midway through the next floor! At that point it wasn't safe to stand at a corner to fire, so I spent precious power cells to arc the bfg around a corner instead, giving me enough experience to bump me to the next level and the all-important healing! I ended up running out of ammo altogether on that floor (and I had 550 cells in inventory + 170 in my weapons the floor before, and some 10mm ammo to boot) and had only 17 rockets left, no 10mm, no power cells in inventory. I even had to unload the 90 cells in my BFG to supply my plasma rifle in a last ditch attempt to clear an area of enemies so I could pick up the captain droppings (10mm ammo).
When playing, and opening a door to see a clump of viles/mancubi or revenants/etc - you just sigh, close the door, and run around for another path, hoping that the stairs are in the new direction in which you head. This happened more than a few times this run. It's not like Ao100 where you're fully powered up, fully stocked with all the ammo and medpacks you need. (Of course, the Ao100 monster clumps are a lot bigger, but you have a fighting chance taking them on, you can heal when you take stray shots.)
Cyberdemon spawned in the open in front of me, so no chance to take cover and shoot around a corner. Thankfully I had enough health and ammo to win the slugging match.
Just Angel of Berserk left...I don't think I know how to play that, though.