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Author Topic: D&D, Doom and You  (Read 23828 times)

Anticheese

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D&D, Doom and You
« on: April 12, 2006, 10:41 »

Hi, Last week when I was drafting a few new adventures to use in a few weeks time I thought "Hey, What would Doom be like if it were ported to the D&D system?"

I reckon it would be a really nifty idea to have a Doom based D&D game played on the forums, I've seen similar things done...

Does anyone support this idea?
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Aerton

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« Reply #1 on: April 12, 2006, 12:01 »

/me grabs D20, blows dust off it and throws into a wall right behind Anticheese, making sure he'll get into a radius of explosition as well as a few barrels nearby

Sorry, I just can't image how such a game could to be played on a forum.

Seriously, there was either D&D or AD&D (using stripped-down rules) conversion of the Diablo by TSR. I think, I still have a pdf somewhere (hadn't ever tried it or even read the thing, though).
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Anticheese

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« Reply #2 on: April 12, 2006, 22:02 »

Well I think the way that it happenend on the other forum was that people were alowed 1 post a day.

Yeah, In hindsight suggesting to play it on the forum seems a dumb idea.

Do you reckon that IRC would work?
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JimmyJ

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« Reply #3 on: April 13, 2006, 00:36 »

If you are good at scripting, then yes...i've played a lot of stuff on IRC, its fun...we'd need a server, or at least a channel, though
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Malek Deneith

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« Reply #4 on: April 13, 2006, 08:33 »

On-forum RPG's? Doable, happened before. Doom D20? I don't think so... D20 is flexible but it aren't meant for porting shooter games :P
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Anticheese

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« Reply #5 on: April 13, 2006, 09:30 »

Well the stuff is all there, All we need to do is replace all the fantasy stuff with Doom related stuff.

Heck, the Dungeon Master's Guide comes with instructions on how to use shotguns in your campaign!
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sn0rb

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D&D, Doom and You
« Reply #6 on: April 13, 2006, 19:55 »

Quoting: Malek
On-forum RPG's? Doable, happened before. Doom D20? I don't think so... D20 is flexible but it aren't meant for porting shooter games :P


Hmmm... d20 Modern comes with stat sets for pistols, shotguns, and assault rifles... I'm sure either that or the Storyteller system could work. =p
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Turgor

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« Reply #7 on: April 13, 2006, 21:51 »

If there's going to be an IRC RPG, count me in! I might give a forum version a try, but i'm usually not too fond of those.

I'd be willing to help with an IRC version too, allthough my scripting is mediocre at best. But there's probably an IRC RPG that can be con/subverted to Doom, right?

Anticheese

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« Reply #8 on: April 13, 2006, 23:48 »

When I say conversion, I dont mean direct conversion; Rather having it based off the Doom universe and what would have happened on Earth.

So for instance we would not have each objective cleared by pulling a lever.

--

I like the idea of an IRC game, The bare minimum of stuff we need to do is have a dice roller, hitpoint counter and perhaps an inventory tracker.

What time zones does everyone here live in?
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Turgor

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« Reply #9 on: April 14, 2006, 00:08 »

GMT+1 here (Holland)

what IRC servers do people here frequent? :)

I was trying to cut down my IRC time, but i may be found on efnet and ircnet as Matsi, on echo34.com as RedDwarf (i use this one the most lately, but it's a music related network, not too fond of gaming bots), and on galaxynet as RedDwarf or Turgor.

edit: Hanging out in #DoomRL at IRCnet for now if anyone's interested.

JimmyJ

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« Reply #10 on: April 14, 2006, 00:24 »

GMT-8 Here

If we do IRC, defenantly count me in! But yes, we will need some bots, what with to pm the commands to, so the game works :)
And to keep the channel from disappearing!
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Kornel Kisielewicz

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« Reply #11 on: April 15, 2006, 19:22 »

If at all I would vote for an IRC channel on QuakeNet -- I could Idle there for a few hours a day :-]. I also have a possibility to setup a bot :-D. But for both, you would need to wait 'till I'm home (about wednsday).
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Turgor

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« Reply #12 on: April 15, 2006, 23:57 »

Allright, then i will now idle in #DoomRL on Quakenet. I could invite L, but maybe you want to do that Kornel?

Kornel Kisielewicz

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« Reply #13 on: April 16, 2006, 10:43 »

Ok, I'll drop in as I come back home. About L -- we'll you need a couple of idlers to do that :-).

Back to topic -- D&D sucks. And it realy does. I hate everything that has D20 written on it :-P. Saying that D20 is flexible is like saying that there is no difference between a lightning bolt and a shot from a M16.

Think GURPS! :-D. GURPS is *THE* roleplayng system, for all worlds, all genres and all situations. DoomRL was inspired by unofficial GURPS Doom, and although on the surface DoomRL seems to have levels and ToHit/ToDam, in the inside it's 100% GURPS ;-].
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Flynn Taggart

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« Reply #14 on: April 16, 2006, 20:13 »

"...although on the surface DoomRL seems to have levels and ToHit/ToDam, in the inside it's 100% GURPS"

Except that GURPS is a d6-based system, and DRL uses d4s, d8s, etc.

D20 is nowhere near as flexible as people make it out to be, but GURPS ain't the "holy grail", either.

The only Multiverse RPG system that's worse than GURPS is RIFTS.

It's better to just write up a quick system, if you want to run Doom as an RPG. I'd be willing to do it, if anyone was interested.
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