DRL > Discussion

The (un)official DoomRL strategy guide!

(1/14) > >>

Thomas:
The (un)official DoomRL strategy guide! It will teach you how to shoot things until they die, and how to avoid being shot until you die!

Version History:

--- Code: ---v1.6
Reworded some stuff with a vengeance.
Added all the new stuff from 0.9.9.3 and some of the stuff I missed in 0.9.9.2.
Added a couple of new strategies to the weapons section, and made my AoHu strategy 'fuller' (now that I've actually won AoHu and all)
Added some notes for AoRA (because aparantly my guide hasn't had any since I started it. Who knew?)
Gave finesse a more positive opinion, now that I've realised Finesse 2 and a Combat Shotgun is about as handy as Ammochain and a Plasma Rifle.
Put in at least 3 instances of praise for the tactical shotgun, stopping only barely short of telling people playing AoMr to get it.

v1.5
Reworded some stuff again!
Added some common assemblies and how they might be useful under each weapon.
Added a strategy-of-sorts for Angel of Humanity.
Added some stuff about the new bits and bobs regarding special levels.
Removed the parts where I said "no end-game enemies have melee attacks any more" because that is now false!

v1.4
Added a section on how to play UV, the most fun you can have while getting angry at level two for not giving you the berserk pack you need.
Removed the section on uniques. Just read the wiki, it's got stats and comments that I don't feel like interpreting for all 50 of them.
Moved the general survival section closer to the top, it makes a bit more sense up there.
Added some stuff on hellgate, under the levels heading.
Removed all references to "Advanced Weapons". They no longer exist!
Changed up some of the wording to make some things clearer.
Altered some of the strategies a bit.

v1.3
Added all the new features from 0.9.9 in to the guide. Also a new section on Nightmare! survival.

v1.2
New and exciting shotgun strategies! Are your shotguns really giving the demons all they've got?
Also, some new stuff from the 0.9.9 beta.

v1.1
Added all the new features from 0.9.8.10. Also a new section on general survival.

v1.0
Exactly 10000 words of PURE ADVICE.

--- End code ---


If you have word 2007, choose the .docx
If you have word 2003 or older, choose the .doc
If you're one of those people that don't have microsoft office then you may be able to read this instead: https://docs.google.com/document/d/1TxsIqMdr_ePPMbyB0EE6fhyEZkFxS8heVS4UkCngdQA/edit?hl=en&authkey=CKDG8rUG

(txt version forever on hold because reformatting this thing is a huge pain in the ass)

NEWEST VERSION: v1.6

ParaSait:
Heh cool, exactly 10000 words d(^^D)
OK then, after my niiice AoMr game I'll uhh start reading "10000 words about a damn video game" :D

Aki:
So it's working off the 9.8.11 version (That was unreleased)? Cool. DLing now.

Kornel Kisielewicz:
Couldn't you just attach the files to the post?

Malek Deneith:
Thoughts/corrections:
1) EE2 might be useless for Pistols, but it's certainly worth for the master trait
2) Magazine mods > Reload mods > any other mods on pistols - it's the reloading your guns that will kill you, so you want to minimize that
3) Chainguns fire 4 shots now, not 5. Likewise Plasma Rifle fires 6 not 8. Also you failed to mention chain fire :P
4) There is no rocket impact damage :P
5) Been to the Spider's Lair day or two ago and found no BFG (the loot there was pretty underwhelming TBH)
6) "Boots are useless"? Have a nice day walking through 10%-damage-per-step (or was it 20%?) lava field to the stairs if you get unlucky with barrels/generation then.

Navigation

[0] Message Index

[#] Next page

Go to full version