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Author Topic: [N!|71%|AoP|YAVP] with demo.  (Read 2992 times)

Zi

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[N!|71%|AoP|YAVP] with demo.
« on: August 21, 2009, 09:37 »

--------------------------------------------------------------
 DoomRL (v.0.9.8.10) roguelike post-mortem character dump
--------------------------------------------------------------

 Zynx, level 12 Mancubus Overlord, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 71473 turns and scored 453520 points.
 He opposed the Nightmare!

 He killed 977 out of 1371 hellspawn. (71%)
 He was an Angel of Purity!


-- Graveyard -------------------------------------------------

  ###########################################################
  #X.........................................................
  #..........................................................
  #....|..........................................###........
  #...|}.......###....###.........................###........
  #....|.......###....###.........................###........
  #.....###....###....###.................................###
  #.....###...............................................###
  #.....###...............................................###
  #..................###.....................................
  #..................###...###..........###..................
  #..................###...###.....###..###..................
  #........................###.....###..###......###.........
  #................................###...........###.........
  #..............................................###.......##
  #........................................................##
  #........................................................##
  #..........................................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 39/80   Experience 62088/12
  ToHit +6  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

    Ironman        (Level 3)
    Hellrunner     (Level 1)
    Son of a bitch (Level 3)
    Eagle Eye      (Level 3)
    Cateye         (Level 2)

  EE->EE->Cat->SoB->SoB->SoB->Cat->Iro->Iro->Iro->EE->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified red armor [4/4] (93%) (D)
    [b] [ Weapon     ]   nothing
    [c] [ Boots      ]   plasteel boots [4/4] (62%)
    [d] [ Prepared   ]   modified rocket launcher (6d6) [1/1] (R1)

-- Inventory -------------------------------------------------

    [a] modified chaingun (1d6)x5 [26/50] (S1)
    [b] chaingun (1d6)x5 [25/50]
    [c] modified plasma rifle (1d8)x8 [40/40] (R1)
    [d] BFG 9000 (10d8) [100/100]
    [e] 10mm ammo (x48)
    [f] rocket (x9)
    [g] power cell (x26)
    [h] power cell (x50)
    [i] large med-pack
    [j] armor durability mod

-- Kills -----------------------------------------------------

    93 former humans
    83 former sergeants
    34 former captains
    131 imps
    59 demons
    36 lost souls
    26 cacodemons
    19 barons of hell
    1 Cyberdemon
    20 hell knights
    42 arachnotrons
    9 former commandos
    24 pain elementals
    7 arch-viles
    6 mancubi
    2 revenants

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He cowardly fled the Arena.
  On level 6 he stormed the Chained Court.
  On level 13 he ventured into the Halls of Carnage.
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 The Cyberdemon reloads his rocket launcher.
 You wear/wield : a plasma rifle (1d8)x8 [0/40]
 Fire -- Choose target... The missile hits the Cyberdemon. The missile hits
 the Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The weapon melts away! The Cyberdemon fires! You are hit!
 You wear/wield : a plasma rifle (1d8)x8 [0/40] The Cyberdemon reloads his
 rocket launcher.
 Fire -- Choose target... The missile hits the Cyberdemon. The missile hits
 the Cyberdemon. The Cyberdemon dies. Congratulations! You defeated

-- General ---------------------------------------------------

 Before him 688 brave souls have ventured into Phobos:
 591 of those were killed.
 12 of those were killed by something unknown.
 32 didn't read the thermonuclear bomb manual.
 And 31 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 22 souls claim to have killed him...
 1 sacrificed itself for the good of mankind.
 20 killed the bastard and survived.
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------
I did it!  RNG gave me a few more medkits this time around - still less health compared to AoMs, though.  A unique generated in the chained court but I didn't have a rocket launcher to nab it.  Did find my favorite special levels this time around.

Pain elemental caves = true pain - burned off a ton of power cells (BFG) and medpacks trying to get through.  I don't encounter these that often, but when I do, yikes.

I did overcharge most of my plasma rifles this time around before facing cyberdemon - but I had a lot of spare power cells this time around so I didn't need to worry about wasting cells, and sure enough, cybie spawned right in front of me, so it was a good thing I did.

Now only 4 more challenges to go on N! ... AoD, AoDD, AoB, AoPc...  I still don't know how I'll do the last two - so my deathcount has gone up by 100's because of short AoB runs.
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Dervis

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Re: [N!|71%|AoP|YAVP] with demo.
« Reply #1 on: August 21, 2009, 10:11 »

Good job, N! AoP is a real pain if you ask me.

Anyway regarding your missing challenges:

- AoPc is relatively easy. The only challenge is reaching the Chained Court, after you manage that the game if half won. You should be able to reach lvl 12-13 on Zerk mode. Levels 14-21 should be passable with the armors / medkits you collected and the rest with phase devices.

- AoB is a Nightmare but you probably know the theory. The objective is the Unholy Cathedral, if you manage to reach it with decent hp you probably won the game. Reaching the Chained Court is pure luck, it's just about finding easy stairs or early berserk packs. Once you reach the Chained Court kill a few humans, remove anything that might slow you down, grab the Chainsaw and the Berserk packs and get out. After this it's just about making the most of your Berserk time: try to find the stairs as fast as possible, if you see a group of enemies kill them for Berserker hits otherwise don't waste time.

If not berserking avoid Hks, BoHs and Cacos even if you can get in melee... A single Revenant / Vile is a big threat.
Running reduces your damage dealt by 50% and also your berserking chance so be sure to cancel running unless you really need it.
Special power-ups usually come in groups so if you find a Berserk pack on a level it's likely there's at least another one.
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Mr_Dead

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Re: [N!|71%|AoP|YAVP] with demo.
« Reply #2 on: August 21, 2009, 19:37 »

Told ya you'd get him next time :) Good job.
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Endure.  In enduring grow strong.

Zi

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Re: [N!|71%|AoP|YAVP] with demo.
« Reply #3 on: August 26, 2009, 18:39 »

Thanks for the advice, Dervis.  I'm running AoB about 20/30 times a day average now (only takes 20/30 minutes since almost all the runs die off so quickly...), hoping to get it eventually.  I don't find it fun like the others because it depends so much on luck and there's less you can do if sticky situations come up, unlike in other modes (AoMr excepted) where often you can be clever with the items you have despite being in a bad situation.

Thanks for the encouragement, Mr_Dead.  I actually was pretty disappointed losing a run at Cybie, since it wasn't easy getting there.  But you reminded me if I did it once I can do it again.  Actually runs are a lot smoother now that I've learned a bit more on what not to do.
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