DRL > Bug Reports
Sound Bug Crash
ChaoticJosh:
Well, I'll be sure to do that next time Aki.
I remember something ASTOUNDINGLY odd happening shortly before the crash though. When I entered the floor, I was in small 3x3 room, with me in the corner, and every other square occupied by demons and cacodemons. This has never happened before, and I don't know why. I used a spare phaser to warp out, but I'm not sure if that's related to the crash or not.
I mention this because I know of some other games that'll do truly weird things right before they crash.
Blade:
Most probably it's the sound library issue. Kornel switched to using another library in beta, so wait for a new version, or become a donater to try the beta. It should be more stable.
Melon:
--- Quote from: ChaoticJosh on September 22, 2009, 04:30 ---Well, I'll be sure to do that next time Aki.
I remember something ASTOUNDINGLY odd happening shortly before the crash though. When I entered the floor, I was in small 3x3 room, with me in the corner, and every other square occupied by demons and cacodemons. This has never happened before, and I don't know why. I used a spare phaser to warp out, but I'm not sure if that's related to the crash or not.
I mention this because I know of some other games that'll do truly weird things right before they crash.
--- End quote ---
If you had a shotgun those daemons were a free exp... After entering a level monsters are frozen for a second or two
Navigation
[0] Message Index
[*] Previous page
Go to full version