DRL > Bug Reports

Sound Bug Crash

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ChaoticJosh:
Well, I'll be sure to do that next time Aki.

I remember something ASTOUNDINGLY odd happening shortly before the crash though. When I entered the floor, I was in small 3x3 room, with me in the corner, and every other square occupied by demons and cacodemons. This has never happened before, and I don't know why. I used a spare phaser to warp out, but I'm not sure if that's related to the crash or not.

I mention this because I know of some other games that'll do truly weird things right before they crash.

Blade:
Most probably it's the sound library issue. Kornel switched to using another library in beta, so wait for a new version, or become a donater to try the beta. It should be more stable.

Melon:

--- Quote from: ChaoticJosh on September 22, 2009, 04:30 ---Well, I'll be sure to do that next time Aki.

I remember something ASTOUNDINGLY odd happening shortly before the crash though. When I entered the floor, I was in small 3x3 room, with me in the corner, and every other square occupied by demons and cacodemons. This has never happened before, and I don't know why. I used a spare phaser to warp out, but I'm not sure if that's related to the crash or not.

I mention this because I know of some other games that'll do truly weird things right before they crash.

--- End quote ---
If you had a shotgun those daemons were a free exp... After entering a level monsters are frozen for a second or two

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