DRL > Nightmare!

[N!|Standard|92%|MAc|YAVP] Elite Diamond

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Thomas:

--- Quote from: Journey on October 15, 2009, 22:52 ---10 permanent armor?  What are the chances of all the components spawning in the same game?

And 0.9.9, not a RC or beta?  I can't seem to find the download!

--- End quote ---

It requires 2 specific uniques of 34 (and a power mod, and whizkid), and this doesn't show the huge movespeed penalty for wearing cybernetic.

Also RC 5 is what will basically be re-titled 0.9.9, unless something that needs fixing is found pretty soon. So Kornel has already made all the in-game version numbers 0.9.9.

Journey:
How are respawning enemies handled?

Does a revived enemy count as another enemy for both killing and being left alive?  Or does only the initial creation of the enemy count, and whether or not it is killed depends on whether or not it's alive when you leave a level?



I'm also surprised at clevel 18 on non-Ao100, especially if xp required for levels is unchanged.

Aki:
I still want to know how you got clevel 18?

And, yes. That's why N! Elite is so hard, if enemies respawn they count against your percent...

Dervis:

--- Quote from: Madtrixr on October 15, 2009, 16:58 ---Do you even sleep?

--- End quote ---
I played way too much DoomRL during the holidays :P.


--- Quote from: Aki on October 15, 2009, 16:13 ---What I wanna know is how did you get to clevel 18, as rescumming no longer works...O_o

And how do you clear the mort on N! anyway?

--- End quote ---
I'm not sure about this, but i think the required xp for high levels got lowered since 0.9.8.10. Anyway do notice I visited and cleared everything except AoD and Lava Pits (no envirosuits).

Clearing Mortuary is the same as clearing the Arena. The respawns are extremely random, sometimes you have to kill the same monster 3 times on a row, sometimes 6+ monsters get rezzed together, sometimes hardly anything gets rezzed.

--- Quote from: Journey on October 15, 2009, 23:27 ---How are respawning enemies handled?

Does a revived enemy count as another enemy for both killing and being left alive?
--- End quote ---
This. Even if you don't care about chasing the respawns, you'll get 75%+ just by 'clearing' the level.

On a side note, Ammochain is clearly the best trait for UV+... there's barely anything a Plasma Rifle A2 can't handle.

Aki:
* Aki High Fives Dervis and shoves that in Thomas's face

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