I realize this will be met with people saying I should just play slower, but I'd like to see an option in the config file that when turned on would discard all incoming key presses prior to displaying any new messages. This would help me greatly when I'm looking for the last mob on the level and stupidly hold down a movement key. Currently I'll just get murdered because by the time I see the mob/message that I'm being shot, I probably have another 10 or so movement inputs queued. Clearing the buffer would solve most of the problem, assuming I can let go of the key the moment the message popped up, but in practice (depending on the repeat speed) it would still turn a large number of queued inputs into around 1 or 2, which is much more live-able. Just a thought.