DRL > Requests For Features
New trait - Salvage
Aki:
I am, but what i'm saying is that even if you HAVE Whizkid, it's still worth putting points elsewhere then this trait ;)
Tavana:
I'd agree that there is some appeal to getting mods back out of items. The question here is more how to go about doing it so it's not stupid, and not overpowered.
Perhaps you could deal with it on a mod type basis? You've got an advanced weapon with P3B2A1, giving 100% chance of a power mod, 50-75% chance of a Bulk mod, and 33% chance of an accuracy mod. But you can only get one of each type of mod, and you're guaranteed at least one mod if you have four mods in the item (yes, even if it's P1B1A1T1).
Even so, I'm not sure this would be worth aquiring except for a different style of play/a new badge.
Aki:
I just don't think that something like this is totally viable - If it doesn't give you back all of the mods, it's stupid/underpowered. If it gives you back all of the mods, it's OVERpowered.
How about making it a 2 level trait, with a 50% chance of getting your mods back on the first level, 100% on the second. To compensate for losing all those PRECIOUS CLEVELS, there needs to be some extra buff as well.
Vestin:
--- Quote from: Aki on October 19, 2009, 01:20 ---How about making it a 2 level trait (...)
--- End quote ---
Aki... Who in their right mind would spend *TWO CLEVELS* just to get the *** mods out ? That's creating a dead trait.
Either give WK2 the ability to dismantle ALL mods or leave things as they are... IMO - the latter makes more sense.
You USE the mod, it's lost forever but your stuff is better. A fair trade, IMO. And hoarding is not a problem - it's a matter of choice. You either use it, leave it or carry it with you - that's how things should be.
Aki:
--- Quote from: Aki on October 19, 2009, 01:20 ---To compensate for losing all those PRECIOUS CLEVELS, there needs to be some extra buff as well.
--- End quote ---
Tada.
As for giving WK2 the ability to dismantle ALL mods, that'd be even more broken.
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