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BUG 0.9.9: Enemies not attacking back

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gzz:
It happens in the marksmanship challenge and it's a cheat, so I'll put the spoiler tags:

Spoiler (click to show/hide)When I was wielding a combat knife this hell knight didn't hit back in melee (haven't tried if it happens with other non-gun weapons and monsters):


--- Quote ---This is not a weapon worthy of a marksman, isn't it? You miss the hell knight.                                                                         
This is not a weapon worthy of a marksman, isn't it? You miss the hell knight.
You wear/wield : a modified pistol (2d4) [3/8] (B1) The hell knight hits you. The hell knight hits you.
You hit the hell knight. The hell knight hits you.
You wear/wield : a combat knife (2d5) The hell knight hits you.
This is not a weapon worthy of a marksman, isn't it? You hit the hell knight.
This is not a weapon worthy of a marksman, isn't it? You hit the hell knight.
This is not a weapon worthy of a marksman, isn't it? You miss the hell knight.
This is not a weapon worthy of a marksman, isn't it? You hit the hell knight.
This is not a weapon worthy of a marksman, isn't it? You hit the hell knight.
(....)

--- End quote ---

This was in v0.9.9 in Linux, in the Halls of Carnage

Btw, music doesn't work in Linux (.mid files). Sound works fine.

Dervis:
Did you notice if enemies around you move when you're doing this? It looks to me that the game assumes you're attacking with fists but the attack tiself is costing 0 energy.

Edit: Nevermind I reproduced the bug myself. Works with any weapon (Fists excluded)... whenever you try to melee attack someone and you're not using a correct weapon it will do a fist attack that costs no energy and gives the proper message.

gzz:
They don't move, it's as if time didn't passed after i "hit" with the knife...

I also was wearing the Necroarmor and it worked with other enemies (skulls and pain elementals)

Dervis:
I think I have this issue studied enough. I'll report it to Kornel with as much detail as possible. Thank you for reporting.

Journey:
Reminds me of a similar bug in CastlevaniaRL long ago:

Attacking with fists took no time:
http://slashie.net/e107_plugins/forum/forum_viewtopic.php?384

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