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Author Topic: NDS Lua  (Read 5519 times)

Mr.Peanut

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NDS Lua
« on: October 27, 2009, 10:53 »

I know a nintendo DS port is likely out of the question, but I just have to mention that there is now a LUA port for the DS.  If it was possible with this LUA port and the DS port of FreePascal, and you had the hardware required, would you port DoomRL to the DS?
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Kornel Kisielewicz

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Re: NDS Lua
« Reply #1 on: October 28, 2009, 16:35 »

Main point here is "had the hardware required" :>
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Kornel Kisielewicz

Tavana

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Re: NDS Lua
« Reply #2 on: October 29, 2009, 01:39 »

If you really want Kornel to do it, try this link.
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Kornel Kisielewicz

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Re: NDS Lua
« Reply #3 on: October 29, 2009, 05:50 »

Nope, I think that there'd should be a dedicated donation campaign for buying a NDS. But first I'd need to see how viable doing a port is.
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Kornel Kisielewicz

raekuul

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Re: NDS Lua
« Reply #4 on: October 29, 2009, 08:33 »

Meh, I could donate a used DS... but then I'd have to sell my GBA games (or get an SP)
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Mr.Peanut

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Re: NDS Lua
« Reply #5 on: November 02, 2009, 12:19 »

I would happily donate an nds for a viable project. However, I realise that determining viability is itself a lot of work. There is a FreePascal compiler that is usable with the devArm toolchain, there is a Lua interpreter for the nds (Nano Lua), there is even a limited port of SDL for the nds. That is a lot of pieces for which there is no guarantee that working compatible libraries can be compiled.

There are several nds emulators which many people use for development. For developing on hardware a flash cart would also be required(~$25 US).

(I am selfish in bringing this up, I know. But I only play roguelikes on my DS, at "work", on the toilet... ;P )

edit: O. Didn't realise your PC was dying. $1500 is a lot to raise for a new PC.
« Last Edit: November 02, 2009, 12:25 by Mr.Peanut »
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Kornel Kisielewicz

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Re: NDS Lua
« Reply #6 on: November 02, 2009, 18:08 »

Well I've managed half of it. The cost is high because I need it for StarDreamer and other high-end projects. As for NDS, I'm more and more thinking that this project is viable. Maybe post a bounty for a NDS port? If enough people increase the bounty this will become really a priority. You'll either need to donate to do that, or convince a supporter to post the revelant topic.
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Kornel Kisielewicz

UnderAPaleGreySky

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Re: NDS Lua
« Reply #7 on: November 02, 2009, 23:00 »

And a good deal of that $750+ is from Tavana :D
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Sylph

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Re: NDS Lua
« Reply #8 on: November 14, 2009, 10:13 »

Just to note - I'd happily plough a little money into such a project - or even do it myself were sourcecode for doomrl available. DS roguelikes can be great (I play nethack a lot on my DS), but the biggest hurdle is all those command menus, which the simplicity of doomrl skips past. :)
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Kornel Kisielewicz

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Re: NDS Lua
« Reply #9 on: November 14, 2009, 10:37 »

I may launch a donation drive for a DS soon...
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Kornel Kisielewicz

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Re: NDS Lua
« Reply #10 on: November 14, 2009, 11:08 »

I may launch a donation drive for a DS soon...

If you do I'll certainly donate.  :)
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