DRL > Requests For Features

Aim on walls fix

(1/1)

Aki:
This is particularly annoying on Maze levels, and even more annoying with a Rocket Launcher.

In some wall configurations, you can still aim and shoot at the enemy even though there's a wall in the path.

EG:

--- Code: ---@#####
..####
.....M

You aim at the Mancubus:

@#####
.XX###
...XXXx

--- End code ---

Could this be fixed in the next beta, or at least show where walls are in the aiming line? It would save me countless YASD's in Maze Levels because I can see and can't shoot an enemy and they can see and shoot me.

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