DRL > Bug Reports

ESCAPE hardcoded in several places

(1/1)

bernard:
Under linux, hitting escape puts the terminal in 'wait for control sequence', and to generate an escape event you need to hit escape twice. I tried to bind Escape to "`" from "ESCAPE", but in several places (inventory screen and monster description I know off the top of my head) DoomRL still uses the escape key to back out of these screens instead of what is bound (in this case, backtick).

0.9.9/linux

Kornel Kisielewicz:
Okay, I'll try to address this next release.

Malek Deneith:
Posted to bugtracker, locking.

Navigation

[0] Message Index

Go to full version