DRL > Bug Reports
ESCAPE hardcoded in several places
(1/1)
bernard:
Under linux, hitting escape puts the terminal in 'wait for control sequence', and to generate an escape event you need to hit escape twice. I tried to bind Escape to "`" from "ESCAPE", but in several places (inventory screen and monster description I know off the top of my head) DoomRL still uses the escape key to back out of these screens instead of what is bound (in this case, backtick).
0.9.9/linux
Kornel Kisielewicz:
Okay, I'll try to address this next release.
Malek Deneith:
Posted to bugtracker, locking.
Navigation
[0] Message Index
Go to full version