DRL > Requests For Features
Level message for -all- walls destroying lever?
Jarkko:
I usually pull levers after I've cleared a level. Especially if there's still left some extra health and armour. I make extra holes in walls before I pull the levers so I don't get trapped with lava rooms/make faster exits for possible lava rooms before pulling the levers. I also move barrels away from stuff so they don't get destroyed if the barrels explode. This way it's very safe to go around pulling levers.
Maybe that's why my games tend to last 2h+ always... I also recognize I will probably have to change some playing habits once I get to the point where I'll start playing on N!
As for the original suggestion, I'm indifferent.
UnderAPaleGreySky:
Kornel - can we close this thread? Passionario has clearly won :P
Kornel Kisielewicz:
I'd like this in the tracker...
Malek Deneith:
Posted to bugtracker. Not locking as challenger might still appear :P
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