DRL > Requests For Features

Option to clear input buffer

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ParaSait:
IMO the game should stop accepting input from a key that is being held, if there is primo an enemy in sight, or secundo you're about to walk in hazardous terrain. Then the game does nothing unless you release and press the key again.

AStranger:
I don't think the console receives key release events. I'm rather sure the OS is handling (possibly the console itself) how fast to repeat the key being held. So clearing the buffer is probably the best we can hope for, unless the official GFX that I hear whispers about handles the key presses directly.

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