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Author Topic: Are we sure we're all right with ammo measuring?  (Read 6360 times)

UnderAPaleGreySky

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Re: Are we sure we're all right with ammo measuring?
« Reply #15 on: November 22, 2009, 04:09 »

Yeah, in regards to Thomas's idea, I'm all for it as an optional mod, but main game.. I really don't know.
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ZZ

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Re: Are we sure we're all right with ammo measuring?
« Reply #16 on: November 22, 2009, 06:16 »

Maybe we should have some sort of weight system, like in other RPG games. I know this would be hard to balance and "undoomish", but also good idea.
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Frankosity

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Re: Are we sure we're all right with ammo measuring?
« Reply #17 on: November 22, 2009, 10:00 »

Mmm. That's why I suggested that the first stack of any ammo type in your inventory should be three times greater than any other stack, at the cost of ammo rarity. Could at least be fun for a challenge mode or some sort of optional mod.

Yeah, that's definitely a good alternative. It'd let you carry a sufficient supply of each type without taking up too much space, but the diminishing returns would discourage players from using one weapon exclusively.
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