Chaosforge Forum

  • April 24, 2024, 13:10
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: 1 [2]  All

Author Topic: The little tips and tricks topic.  (Read 7531 times)

Angle of Death

  • Lance Corporal
  • *
  • Offline Offline
  • Posts: 29
    • View Profile
Re: The little tips and tricks topic.
« Reply #15 on: December 18, 2009, 11:39 »

It is if you take the shotgun traits first, then go for ammochain, especially if you get a double early. You give up Army of the Dead, but the result is infinite long-range firepower and the ability for quick point-blank punch that leaves you less exposed than rapiding plasma fire. At least I think so.
Logged

Sylph

  • Elder
  • Major
  • *
  • *
  • Offline Offline
  • Posts: 322
  • Galaxy Angel
    • View Profile
Re: The little tips and tricks topic.
« Reply #16 on: December 18, 2009, 11:59 »

I find a shotgun start is more easily acheived by spending one trait on 'juggler' and holding a shotgun in each hand, pressing 6 or 8 to change to rapidfire, or 'z' to change to the other shotgun. The knockback effect of 2 combat shotguns is more than enough close-range punch for me, but of course everyone has their preferances. :)
Logged
Badges:
DRL:26 22 22 19 13 6
  JH:15 13 11   7   2
Pages: 1 [2]  All