DRL > Discussion

The little tips and tricks topic.

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Angle of Death:
It is if you take the shotgun traits first, then go for ammochain, especially if you get a double early. You give up Army of the Dead, but the result is infinite long-range firepower and the ability for quick point-blank punch that leaves you less exposed than rapiding plasma fire. At least I think so.

Sylph:
I find a shotgun start is more easily acheived by spending one trait on 'juggler' and holding a shotgun in each hand, pressing 6 or 8 to change to rapidfire, or 'z' to change to the other shotgun. The knockback effect of 2 combat shotguns is more than enough close-range punch for me, but of course everyone has their preferances. :)

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