There was once such topic, but somehow it's now closed.
We now have master traits, so we could take some more ideas.
The Shooting
You think your move cycle is perfect? You're wrong. Only with this trait you can do 3 actions in time of 1. When you move, you shoot closest target, reload, and move.
Req:SoaB 3, SM.
Ballistic Professional
You've studied physics and ballistics enogh to count the full traectory of missle. And now you can send it flying on a parabolic traectory, completely ignoring wall. However, you need time to aim (*2) and when you hit a monster, it automaticaly knows where are you.
Req:MFA, WK1.
Acrobat
In the circut, you'd be an acrobat. In army, you're a skilled air fighter. When you're 1 square away from enemy, you can jump over him to be for instance:
...@ ....
.... ....
.h.. => .%..
.... @...
Damage is equal to average of your current weapon. The trick is on special reload button, takes 10 turns.
Req:DM, Fin2, Jug.
The Unbeliever
You just don't belive in that demonic magic. And so, it even doesn't work at you. Arch-Viles can't hit you and can't ressurect when you see them, revenants missles become non-homing, barons&knight suffer damage from acid and arachnotrons are not faster than a former human .
Req: Bad, Iro3.