DRL > Requests For Features

Challenge modes and guaranteed rewards.

(1/1)

Angle of Death:
Unless I'm mistaken, the guaranteed rewards for completing certain special levels (Primarily Hell's arena and the wall) are the same regardless of Challenge modes. While this is perfectly okay for most of them, completing either on AoMr, AoB, or AoS gain you very little in the way of reward.

I suggest that, to make these levels more desirable to complete, the guaranteed rewards for these levels be changed for these three modes.

For an example, replace the Chaingun and rocket launcher from Hell's Arena with one of the following:

AoS:
Advanced Combat Shotgun/Red Armor
*Assault Shotgun*/Large Medkit
Double Shotgun/Phase Device

AoMr
Advanced Pistol/Advanced Pistol

Tavana:
Just a heads up, advanced weapons have disappeared in the next beta that's currently being tested by donators.

sorear:
Hell's Arena (uniquely) already gives variable rewards.  On AoSg you get a double shotty, on AoMr you get a mod kit, and on AoB you get bonus medpacks and a homing phaser.  In addition to the standard rewards.

Angle of Death:
In that case my suggestion is pointless and should be locked to avoid cluttering the forum.

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